Rebrand
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README.md
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README.md
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# Asshat Gaming
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## GTA Connected Roleplay Division
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# Vortrex's Roleplay Resource
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### Description
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This is the roleplay resource for Asshat Gaming's GTAC servers
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This is Vortrex's Roleplay Resource
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### Git Branches
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* master/main - The current release. *Never commit to this branch directly*
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* testing - The next upcoming release. All feature/fix/change branches are merged into this one
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* feature/fix/change - This is where the stuff you're currently working on goes into.
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* nightly - The next upcoming release. All feature/fix/change branches are merged into this one
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* feature/fix/change - This is where the stuff currently being working on goes into.
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### Scripting Style
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* Always use camelCase, even for event names.
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* Keep opening curly brackets in-line. Don't linebreak before an opening curly brackets.
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* Use sentence case instead of adjacent uppercase letters in class/member names. (i.e. Id instead of ID)
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* Use generic, non-specific class member names wherever possible. (i.e. databaseId instead of accountId)
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* All communications from server to client are handled in `client.js` script file via utils
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* All communications from server to client are handled in server-side `client.js` script file via utils
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* All communications from client to server are handled in client-side `server.js` script file via utils
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* All server events are handled in `event.js` script file, sometimes with utils.
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### Database Style
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### Notes
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* The resource is designed to load the script files first, then initialize after that's done.
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* Never edit scripts directly on the server. Always edit in the cloned repo on your PC.
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* Never upload scripts to the main server. Vortrex will handle deployment of public releases.
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* The IDEAS.md file is not a to-do list. It's just a random file to throw ideas into when they come to mind.
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* Delete the row containing the bug or idea from the database once you've scripted and tested it and it works.
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