This commit is contained in:
Vortrex
2021-06-05 17:31:17 -05:00
parent 75c264eace
commit 7b44801a20
61 changed files with 1075 additions and 1078 deletions

View File

@@ -8,10 +8,10 @@
// ===========================================================================
function initEventScript() {
logToConsole(LOG_DEBUG, "[Asshat.Event]: Initializing event script ...");
logToConsole(LOG_DEBUG, "[VRR.Event]: Initializing event script ...");
addCustomEvents();
addAllEventHandlers();
logToConsole(LOG_DEBUG, "[Asshat.Event]: Event script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Event]: Event script initialized!");
}
// ===========================================================================
@@ -135,7 +135,7 @@ function onDrawnHUD(event) {
// ===========================================================================
function onPedWasted(event, wastedPed, killerPed, weapon, pedPiece) {
logToConsole(LOG_DEBUG, `[Asshat.Event] Ped ${wastedPed.name} died`);
logToConsole(LOG_DEBUG, `[VRR.Event] Ped ${wastedPed.name} died`);
wastedPed.clearWeapons();
}
@@ -148,7 +148,7 @@ function onElementStreamIn(event, element) {
// ===========================================================================
function onLocalPlayerExitedVehicle(event, vehicle, seat) {
logToConsole(LOG_DEBUG, `[Asshat.Event] Local player exited vehicle`);
logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`);
triggerNetworkEvent("ag.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
if(inVehicleSeat) {
parkedVehiclePosition = false;
@@ -159,7 +159,7 @@ function onLocalPlayerExitedVehicle(event, vehicle, seat) {
// ===========================================================================
function onLocalPlayerEnteredVehicle(event, vehicle, seat) {
logToConsole(LOG_DEBUG, `[Asshat.Event] Local player entered vehicle`);
logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered vehicle`);
triggerNetworkEvent("ag.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
if(inVehicleSeat == 0) {
@@ -179,7 +179,7 @@ function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healt
let damagerEntityString = (!isNull(damagedEntity)) ? `${damagerEntity.name} (${damagerEntity.name}, ${damagerEntity.type} - ${typeof damagerEntity})` : `Unknown ped`;
let damagedEntityString = (!isNull(damagedEntity)) ? `${damagedEntity.name} (${damagedEntity.name}, ${damagedEntity.type} - ${typeof damagedEntity})` : `Unknown ped`;
logToConsole(LOG_DEBUG, `[Asshat.Event] ${damagerEntityString} damaged ${damagedEntityString}'s '${pedPiece} with weapon ${weaponId}`);
logToConsole(LOG_DEBUG, `[VRR.Event] ${damagerEntityString} damaged ${damagedEntityString}'s '${pedPiece} with weapon ${weaponId}`);
if(!isNull(damagedEntity) && !isNull(damagerEntity)) {
if(damagedEntity.isType(ELEMENT_PLAYER)) {
if(damagedEntity == localPlayer) {
@@ -195,7 +195,7 @@ function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healt
// ===========================================================================
function onLocalPlayerEnterSphere(event, sphere) {
logToConsole(LOG_DEBUG, `[Asshat.Event] Local player entered sphere`);
logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered sphere`);
if(sphere == jobRouteStopSphere) {
enteredJobRouteSphere();
}
@@ -204,7 +204,7 @@ function onLocalPlayerEnterSphere(event, sphere) {
// ===========================================================================
function onLocalPlayerExitSphere(event, sphere) {
logToConsole(LOG_DEBUG, `[Asshat.Event] Local player exited sphere`);
logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited sphere`);
}
// ===========================================================================