Rebrand
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@@ -15,28 +15,28 @@ let jobRouteStopSphere = null;
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// ===========================================================================
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function initJobScript() {
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logToConsole(LOG_DEBUG, "[Asshat.Job]: Initializing job script ...");
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logToConsole(LOG_DEBUG, "[Asshat.Job]: Job script initialized!");
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logToConsole(LOG_DEBUG, "[VRR.Job]: Initializing job script ...");
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logToConsole(LOG_DEBUG, "[VRR.Job]: Job script initialized!");
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}
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// ===========================================================================
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function setLocalPlayerJobType(tempJobType) {
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logToConsole(LOG_DEBUG, `[Asshat.Main] Set local player job type to ${tempJobType}`);
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logToConsole(LOG_DEBUG, `[VRR.Main] Set local player job type to ${tempJobType}`);
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localPlayerJobType = tempJobType;
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}
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// ===========================================================================
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function setLocalPlayerWorkingState(tempWorking) {
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logToConsole(LOG_DEBUG, `[Asshat.Main] Setting working state to ${tempWorking}`);
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logToConsole(LOG_DEBUG, `[VRR.Main] Setting working state to ${tempWorking}`);
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localPlayerWorking = tempWorking;
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}
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// ===========================================================================
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function showJobRouteStop() {
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logToConsole(LOG_DEBUG, `[Asshat.Job] Showing route stop`);
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logToConsole(LOG_DEBUG, `[VRR.Job] Showing route stop`);
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if(gta.game == GAME_GTA_SA) {
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jobRouteStopSphere = gta.createPickup(1318, position, 1);
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} else {
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@@ -50,7 +50,7 @@ function showJobRouteStop() {
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// ===========================================================================
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function showJobRouteStop(position, colour) {
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logToConsole(LOG_DEBUG, `[Asshat.Job] Showing route stop`);
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logToConsole(LOG_DEBUG, `[VRR.Job] Showing route stop`);
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if(gta.game == GAME_GTA_SA) {
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jobRouteStopSphere = gta.createPickup(1318, position, 1);
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} else {
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@@ -64,7 +64,7 @@ function showJobRouteStop(position, colour) {
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// ===========================================================================
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function enteredJobRouteSphere() {
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logToConsole(LOG_DEBUG, `[Asshat.Job] Entered job route sphere`);
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logToConsole(LOG_DEBUG, `[VRR.Job] Entered job route sphere`);
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tellServerPlayerArrivedAtJobRouteStop();
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destroyElement(jobRouteStopSphere);
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destroyElement(jobRouteStopBlip);
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