Rebrand
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@@ -15,9 +15,9 @@ let smallGameMessageTimer = null;
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// ===========================================================================
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function initMessagingScript() {
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logToConsole(LOG_DEBUG, "[Asshat.Messaging]: Initializing messaging script ...");
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logToConsole(LOG_DEBUG, "[VRR.Messaging]: Initializing messaging script ...");
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smallGameMessageFont = loadSmallGameMessageFont();
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logToConsole(LOG_DEBUG, "[Asshat.Messaging]: Messaging script initialized!");
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logToConsole(LOG_DEBUG, "[VRR.Messaging]: Messaging script initialized!");
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}
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// ===========================================================================
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@@ -61,7 +61,7 @@ function processSmallGameMessageRendering() {
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// ===========================================================================
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function showSmallGameMessage(text, colour, duration) {
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logToConsole(LOG_DEBUG, `[Asshat.Messaging] Showing small game message '${text}' for ${duration}ms`);
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logToConsole(LOG_DEBUG, `[VRR.Messaging] Showing small game message '${text}' for ${duration}ms`);
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if(smallGameMessageText != "") {
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clearTimeout(smallGameMessageTimer);
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}
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