Rebrand
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@@ -10,27 +10,27 @@
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// ===========================================================================
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function isPlayerHandCuffed(client) {
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return (getPlayerData(client).pedState == AG_PEDSTATE_BINDED);
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return (getPlayerData(client).pedState == VRR_PEDSTATE_BINDED);
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}
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// ===========================================================================
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function handCuffPlayer(client) {
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getPlayerData(client).pedState = AG_PEDSTATE_BINDED;
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getPlayerData(client).pedState = VRR_PEDSTATE_BINDED;
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setPlayerControlState(client, false);
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}
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// ===========================================================================
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function unHandCuffPlayer(client) {
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getPlayerData(client).pedState = AG_PEDSTATE_READY;
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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setPlayerControlState(client, true);
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}
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// ===========================================================================
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function isPlayerSurrendered(client) {
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return (getPlayerData(client).pedState == AG_PEDSTATE_TAZED || getPlayerData(client).pedState == AG_PEDSTATE_HANDSUP);
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return (getPlayerData(client).pedState == VRR_PEDSTATE_TAZED || getPlayerData(client).pedState == VRR_PEDSTATE_HANDSUP);
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}
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// ===========================================================================
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@@ -11,7 +11,7 @@
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function getItemWithPhoneNumber(phoneNumber) {
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for(let i in getServerData().items) {
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if(getItemTypeData(getItemData(i).itemTypeIndex).useType == AG_ITEM_USETYPE_PHONE) {
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if(getItemTypeData(getItemData(i).itemTypeIndex).useType == VRR_ITEM_USETYPE_PHONE) {
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if(getItemData(i).value == phoneNumber) {
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return i;
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}
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@@ -10,20 +10,20 @@
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// ===========================================================================
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function isPlayerTied(client) {
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return (getPlayerData(client).pedState == AG_PEDSTATE_BINDED);
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return (getPlayerData(client).pedState == VRR_PEDSTATE_BINDED);
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}
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// ===========================================================================
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function ropeTiePlayer(client) {
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getPlayerData(client).pedState = AG_PEDSTATE_BINDED;
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getPlayerData(client).pedState = VRR_PEDSTATE_BINDED;
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setPlayerControlState(client, false);
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}
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// ===========================================================================
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function ropeUnTiePlayer(client) {
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getPlayerData(client).pedState = AG_PEDSTATE_READY;
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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setPlayerControlState(client, true);
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}
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@@ -10,13 +10,13 @@
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// ===========================================================================
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function isPlayerTazed(client) {
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return (getPlayerData(client).pedState == AG_PEDSTATE_TAZED);
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return (getPlayerData(client).pedState == VRR_PEDSTATE_TAZED);
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}
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// ===========================================================================
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function tazePlayer(client) {
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getPlayerData(client).pedState = AG_PEDSTATE_TAZED;
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getPlayerData(client).pedState = VRR_PEDSTATE_TAZED;
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setPlayerControlState(client, false);
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setTimeout(function() {
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@@ -28,7 +28,7 @@ function tazePlayer(client) {
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// ===========================================================================
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function unTazePlayer(client) {
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getPlayerData(client).pedState = AG_PEDSTATE_READY;
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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setPlayerControlState(client, true);
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}
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@@ -10,7 +10,7 @@
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// ===========================================================================
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function getPlayerActiveWalkieTalkieFrequency(client) {
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let walkieTalkieSlot = getPlayerFirstItemSlotByUseType(client, AG_ITEM_USETYPE_WALKIETALKIE);
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let walkieTalkieSlot = getPlayerFirstItemSlotByUseType(client, VRR_ITEM_USETYPE_WALKIETALKIE);
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if(walkieTalkieSlot != -1) {
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if(getItemData(getPlayerData(client).hotBarItems[walkieTalkieSlot])) {
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@@ -33,7 +33,7 @@ function walkieTalkieTransmit(radioFrequency, messageText, transmittingPlayer) {
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if(isPlayerSpawned(clients[i])) {
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if(!isSamePlayer(transmittingPlayer, clients[i])) {
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if(getPlayerActiveWalkieTalkieFrequency(clients[i]) == radioFrequency) {
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if(getItemData(getPlayerData(clients[i]).hotBarItems[getPlayerFirstItemSlotByUseType(clients[i], AG_ITEM_USETYPE_WALKIETALKIE)]).enabled) {
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if(getItemData(getPlayerData(clients[i]).hotBarItems[getPlayerFirstItemSlotByUseType(clients[i], VRR_ITEM_USETYPE_WALKIETALKIE)]).enabled) {
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walkieTalkieIncomingToNearbyPlayers(clients[i], messageText);
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}
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}
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@@ -111,7 +111,7 @@ function walkieTalkieChatCommand(command, params, client) {
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return false;
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}
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let walkieTalkieSlot = getPlayerFirstItemSlotByUseType(client, AG_ITEM_USETYPE_WALKIETALKIE);
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let walkieTalkieSlot = getPlayerFirstItemSlotByUseType(client, VRR_ITEM_USETYPE_WALKIETALKIE);
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if(!getItemData(getPlayerData(client).hotBarItems[walkieTalkieSlot]).enabled) {
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messagePlayerError(client, "Please turn on a walkie talkie first!");
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return false;
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