From 7ee19c0931d4dc712eb5d95f95d5911d372af520 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Sat, 30 Apr 2022 13:17:53 -0500 Subject: [PATCH] Fix plr info cmd showing null or broken stats --- scripts/server/misc.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/scripts/server/misc.js b/scripts/server/misc.js index 2713535c..f348c2a2 100644 --- a/scripts/server/misc.js +++ b/scripts/server/misc.js @@ -304,8 +304,8 @@ function getPlayerInfoCommand(command, params, client) { let stats = [ `{MAINCOLOUR}Account: {ALTCOLOUR}${getPlayerData(targetClient).accountData.name}[${getPlayerData(targetClient).accountData.databaseId}]`, `{MAINCOLOUR}Character: {ALTCOLOUR}${getCharacterFullName(targetClient)}[${getPlayerCurrentSubAccount(targetClient).databaseId}]`, - `{MAINCOLOUR}Connected: {ALTCOLOUR}${getTimeDifferenceDisplay(Math.ceil(sdl.tick/1000), getPlayerData(targetClient).connectTime)} ago`, - `{MAINCOLOUR}Registered: ${getPlayerData(targetClient).accountData}`, + `{MAINCOLOUR}Connected: {ALTCOLOUR}${getTimeDifferenceDisplay(getCurrentUnixTimestamp(), getPlayerData(targetClient).connectTime)} ago`, + `{MAINCOLOUR}Registered: ${getPlayerData(targetClient).accountData.registerDate}`, `{MAINCOLOUR}Game Version: {ALTCOLOUR}${targetClient.gameVersion}`, `{MAINCOLOUR}Client Version: {ALTCOLOUR}${getPlayerData(targetClient).clientVersion}`, `{MAINCOLOUR}Skin: {ALTCOLOUR}${getSkinNameFromModel(getPlayerCurrentSubAccount(targetClient).skin)}[${getPlayerCurrentSubAccount(targetClient).skin}]`, @@ -767,7 +767,7 @@ function lockCommand(command, params, client) { setVehicleLights(vehicle, getVehicleData(vehicle).lights) getVehicleData(vehicle).needsSaved = true; - meActionToNearbyPlayers(client, `${toLowerCase(getLockedUnlockedFromBool(getVehicleData(vehicle).lights))} the ${getVehicleName(vehicle)}`); + meActionToNearbyPlayers(client, `turned ${toLowerCase(getOnOffFromBool(getVehicleData(vehicle).lights))} the ${getVehicleName(vehicle)}'s lights`); } else { /* let vehicle = getClosestVehicle(getPlayerPosition(client));