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@@ -1,7 +1,7 @@
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// ===========================================================================
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// Asshat-Gaming Roleplay
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// https://github.com/VortrexFTW/gtac_asshat_rp
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// Copyright (c) 2020 Asshat-Gaming (https://asshatgaming.com)
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// Copyright (c) 2021 Asshat-Gaming (https://asshatgaming.com)
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// ---------------------------------------------------------------------------
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// FILE: const.js
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// DESC: Provides constants
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@@ -180,11 +180,16 @@ const AG_ITEM_USETYPE_WINE = 21; // Moderate drunk effect. Replen
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const AG_ITEM_USETYPE_LIQUOR = 22; // Heavy drunk effect. Replenishes large amount of health.
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const AG_ITEM_USETYPE_COFFEE = 23; // Replenishes moderate amount of health.
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const AG_ITEM_USETYPE_AMMO_ROUND = 23; // Bullet. Loads into magazine.
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const AG_ITEM_USETYPE_HANDCUFF = 24;
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const AG_ITEM_USETYPE_ROPE = 25;
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const AG_ITEM_USETYPE_BLINDFOLD = 26;
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const AG_ITEM_USETYPE_TAZER = 27;
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const AG_ITEM_USETYPE_ARMOUR = 28;
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const AG_ITEM_USETYPE_HANDCUFF = 24; //
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const AG_ITEM_USETYPE_ROPE = 25; //
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const AG_ITEM_USETYPE_BLINDFOLD = 26; //
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const AG_ITEM_USETYPE_TAZER = 27; //
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const AG_ITEM_USETYPE_ARMOUR = 28; //
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const AG_ITEM_USETYPE_HEALTH = 29; //
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const AG_ITEM_USETYPE_AED = 30; //
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const AG_ITEM_USETYPE_WALKIETALKIE = 31; //
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const AG_ITEM_USETYPE_BOOMBOX = 32; //
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const AG_ITEM_USETYPE_EARBUDS = 33; //
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// Item Drop Types
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const AG_ITEM_DROPTYPE_NONE = 0; // Can't be dropped
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@@ -234,4 +239,13 @@ const AG_TUTORIAL_STATE_USEITEM = 5;
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const AG_TUTORIAL_STATE_PUTITEM = 6;
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const AG_TUTORIAL_STATE_TAKEITEM = 7;
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const AG_TUTORIAL_STATE_EXITBIZ = 9;
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const AG_TUTORIAL_STATE_DROPITEM = 10;
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const AG_TUTORIAL_STATE_DROPITEM = 10;
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// Item Occupied States
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const AG_ITEM_ACTION_NONE = 0;
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const AG_ITEM_ACTION_USE = 1;
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const AG_ITEM_ACTION_PICKUP = 2;
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const AG_ITEM_ACTION_DROP = 3;
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const AG_ITEM_ACTION_SWITCH = 4;
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const AG_ITEM_ACTION_PUT = 5;
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const AG_ITEM_ACTION_TAKE = 6;
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