No message. 83 files changed.

This commit is contained in:
Vortrex
2021-01-11 10:31:49 -06:00
parent ce8579364c
commit 7f2ee0c8d5
83 changed files with 1544 additions and 746 deletions

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@@ -1,7 +1,7 @@
// ===========================================================================
// Asshat-Gaming Roleplay
// https://github.com/VortrexFTW/gtac_asshat_rp
// Copyright (c) 2020 Asshat-Gaming (https://asshatgaming.com)
// Copyright (c) 2021 Asshat-Gaming (https://asshatgaming.com)
// ---------------------------------------------------------------------------
// FILE: const.js
// DESC: Provides constants
@@ -180,11 +180,16 @@ const AG_ITEM_USETYPE_WINE = 21; // Moderate drunk effect. Replen
const AG_ITEM_USETYPE_LIQUOR = 22; // Heavy drunk effect. Replenishes large amount of health.
const AG_ITEM_USETYPE_COFFEE = 23; // Replenishes moderate amount of health.
const AG_ITEM_USETYPE_AMMO_ROUND = 23; // Bullet. Loads into magazine.
const AG_ITEM_USETYPE_HANDCUFF = 24;
const AG_ITEM_USETYPE_ROPE = 25;
const AG_ITEM_USETYPE_BLINDFOLD = 26;
const AG_ITEM_USETYPE_TAZER = 27;
const AG_ITEM_USETYPE_ARMOUR = 28;
const AG_ITEM_USETYPE_HANDCUFF = 24; //
const AG_ITEM_USETYPE_ROPE = 25; //
const AG_ITEM_USETYPE_BLINDFOLD = 26; //
const AG_ITEM_USETYPE_TAZER = 27; //
const AG_ITEM_USETYPE_ARMOUR = 28; //
const AG_ITEM_USETYPE_HEALTH = 29; //
const AG_ITEM_USETYPE_AED = 30; //
const AG_ITEM_USETYPE_WALKIETALKIE = 31; //
const AG_ITEM_USETYPE_BOOMBOX = 32; //
const AG_ITEM_USETYPE_EARBUDS = 33; //
// Item Drop Types
const AG_ITEM_DROPTYPE_NONE = 0; // Can't be dropped
@@ -234,4 +239,13 @@ const AG_TUTORIAL_STATE_USEITEM = 5;
const AG_TUTORIAL_STATE_PUTITEM = 6;
const AG_TUTORIAL_STATE_TAKEITEM = 7;
const AG_TUTORIAL_STATE_EXITBIZ = 9;
const AG_TUTORIAL_STATE_DROPITEM = 10;
const AG_TUTORIAL_STATE_DROPITEM = 10;
// Item Occupied States
const AG_ITEM_ACTION_NONE = 0;
const AG_ITEM_ACTION_USE = 1;
const AG_ITEM_ACTION_PICKUP = 2;
const AG_ITEM_ACTION_DROP = 3;
const AG_ITEM_ACTION_SWITCH = 4;
const AG_ITEM_ACTION_PUT = 5;
const AG_ITEM_ACTION_TAKE = 6;