Add support for interior scene change

This commit is contained in:
Vortrex
2022-09-06 06:59:35 -05:00
parent 2bdc656d57
commit 806c16bc98
5 changed files with 118 additions and 90 deletions

View File

@@ -73,6 +73,7 @@ class BusinessData {
this.entranceBlipModel = -1; this.entranceBlipModel = -1;
this.entrancePickup = null; this.entrancePickup = null;
this.entranceBlip = null; this.entranceBlip = null;
this.entranceScene = "";
this.exitPosition = false; this.exitPosition = false;
this.exitRotation = 0.0; this.exitRotation = 0.0;
@@ -82,6 +83,7 @@ class BusinessData {
this.exitBlipModel = -1; this.exitBlipModel = -1;
this.exitPickup = null; this.exitPickup = null;
this.exitBlip = null; this.exitBlip = null;
this.exitScene = "";
this.entranceFee = 0; this.entranceFee = 0;
this.till = 0; this.till = 0;
@@ -108,6 +110,7 @@ class BusinessData {
this.entranceDimension = toInteger(dbAssoc["biz_entrance_vw"]); this.entranceDimension = toInteger(dbAssoc["biz_entrance_vw"]);
this.entrancePickupModel = toInteger(dbAssoc["biz_entrance_pickup"]); this.entrancePickupModel = toInteger(dbAssoc["biz_entrance_pickup"]);
this.entranceBlipModel = toInteger(dbAssoc["biz_entrance_blip"]); this.entranceBlipModel = toInteger(dbAssoc["biz_entrance_blip"]);
this.entranceScene = toString(dbAssoc["biz_entrance_scene"]);
this.exitPosition = toVector3(dbAssoc["biz_exit_pos_x"], dbAssoc["biz_exit_pos_y"], dbAssoc["biz_exit_pos_z"]); this.exitPosition = toVector3(dbAssoc["biz_exit_pos_x"], dbAssoc["biz_exit_pos_y"], dbAssoc["biz_exit_pos_z"]);
this.exitRotation = toInteger(dbAssoc["biz_exit_rot_z"]); this.exitRotation = toInteger(dbAssoc["biz_exit_rot_z"]);
@@ -115,6 +118,7 @@ class BusinessData {
this.exitDimension = toInteger(dbAssoc["biz_exit_vw"]); this.exitDimension = toInteger(dbAssoc["biz_exit_vw"]);
this.exitPickupModel = toInteger(dbAssoc["biz_exit_pickup"]); this.exitPickupModel = toInteger(dbAssoc["biz_exit_pickup"]);
this.exitBlipModel = toInteger(dbAssoc["biz_exit_blip"]); this.exitBlipModel = toInteger(dbAssoc["biz_exit_blip"]);
this.exitScene = toString(dbAssoc["biz_exit_scene"]);
this.entranceFee = toInteger(dbAssoc["biz_entrance_fee"]); this.entranceFee = toInteger(dbAssoc["biz_entrance_fee"]);
this.till = toInteger(dbAssoc["biz_till"]); this.till = toInteger(dbAssoc["biz_till"]);
@@ -320,7 +324,7 @@ function createBusinessCommand(command, params, client) {
-1, -1,
getPlayerInterior(client), getPlayerInterior(client),
getPlayerDimension(client), getPlayerDimension(client),
getPlayerData(client).interiorCutscene); getPlayerData(client).interiorScene);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created business: {businessBlue}${params}`); messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created business: {businessBlue}${params}`);
} }
@@ -362,7 +366,7 @@ function createBusinessLocationCommand(command, params, client) {
// =========================================================================== // ===========================================================================
function createBusiness(name, entrancePosition, exitPosition, entrancePickupModel = -1, entranceBlipModel = -1, entranceInterior = 0, entranceDimension = 0, entranceCutscene = -1) { function createBusiness(name, entrancePosition, exitPosition, entrancePickupModel = -1, entranceBlipModel = -1, entranceInterior = 0, entranceDimension = 0, entranceScene = -1) {
let tempBusinessData = new BusinessData(false); let tempBusinessData = new BusinessData(false);
tempBusinessData.name = name; tempBusinessData.name = name;
@@ -372,7 +376,7 @@ function createBusiness(name, entrancePosition, exitPosition, entrancePickupMode
tempBusinessData.entranceBlipModel = entranceBlipModel; tempBusinessData.entranceBlipModel = entranceBlipModel;
tempBusinessData.entranceInterior = entranceInterior; tempBusinessData.entranceInterior = entranceInterior;
tempBusinessData.entranceDimension = entranceDimension; tempBusinessData.entranceDimension = entranceDimension;
tempBusinessData.entranceCutscene = entranceCutscene; tempBusinessData.entranceScene = entranceScene;
tempBusinessData.exitPosition = exitPosition; tempBusinessData.exitPosition = exitPosition;
tempBusinessData.exitRotation = 0.0; tempBusinessData.exitRotation = 0.0;
@@ -380,7 +384,7 @@ function createBusiness(name, entrancePosition, exitPosition, entrancePickupMode
tempBusinessData.exitBlipModel = -1; tempBusinessData.exitBlipModel = -1;
tempBusinessData.exitInterior = 0; tempBusinessData.exitInterior = 0;
tempBusinessData.exitDimension = 0; tempBusinessData.exitDimension = 0;
tempBusinessData.exitCutscene = -1; tempBusinessData.exitScene = -1;
tempBusinessData.needsSaved = true; tempBusinessData.needsSaved = true;
let businessId = getServerData().businesses.push(tempBusinessData); let businessId = getServerData().businesses.push(tempBusinessData);
@@ -1099,7 +1103,8 @@ function setBusinessInteriorTypeCommand(command, params, client) {
getBusinessData(businessId).exitDimension = 0; getBusinessData(businessId).exitDimension = 0;
getBusinessData(businessId).exitInterior = -1; getBusinessData(businessId).exitInterior = -1;
getBusinessData(businessId).hasInterior = false; getBusinessData(businessId).hasInterior = false;
getBusinessData(businessId).interiorCutscene = ""; getBusinessData(businessId).entranceScene = "";
getBusinessData(businessId).exitScene = "";
getBusinessData(businessId).exitPickupModel = -1; getBusinessData(businessId).exitPickupModel = -1;
getBusinessData(businessId).customInterior = false; getBusinessData(businessId).customInterior = false;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} removed business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} interior`); messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} removed business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} interior`);
@@ -1124,7 +1129,14 @@ function setBusinessInteriorTypeCommand(command, params, client) {
getBusinessData(businessId).exitPickupModel = getGameConfig().pickupModels[getGame()].Exit; getBusinessData(businessId).exitPickupModel = getGameConfig().pickupModels[getGame()].Exit;
getBusinessData(businessId).hasInterior = true; getBusinessData(businessId).hasInterior = true;
getBusinessData(businessId).customInterior = getGameConfig().interiors[getGame()][typeParam][2]; getBusinessData(businessId).customInterior = getGameConfig().interiors[getGame()][typeParam][2];
getBusinessData(businessId).interiorCutscene = getGameConfig().interiors[getGame()][typeParam][3];
if (isGameFeatureSupported("interiorScene")) {
if (isMainWorldScene(getPlayerData(client).scene)) {
getBusinessData(businessId).exitScene = getGameConfig().mainWorldScene[getGame()];
} else {
getBusinessData(businessId).exitScene = getGameConfig().interiors[getGame()][typeParam][3];
}
}
} }
//deleteBusinessExitPickup(businessId); //deleteBusinessExitPickup(businessId);
@@ -1183,7 +1195,7 @@ function addBusinessPropertyTemplateEntities(command, params, client) {
getBusinessData(businessId).exitPickupModel = getGameConfig().pickupModels[getGame()].Exit; getBusinessData(businessId).exitPickupModel = getGameConfig().pickupModels[getGame()].Exit;
getBusinessData(businessId).hasInterior = true; getBusinessData(businessId).hasInterior = true;
getBusinessData(businessId).customInterior = getGameConfig().interiors[getGame()][typeParam][2]; getBusinessData(businessId).customInterior = getGameConfig().interiors[getGame()][typeParam][2];
getBusinessData(businessId).interiorCutscene = getGameConfig().interiors[getGame()][typeParam][3]; getBusinessData(businessId).interiorScene = getGameConfig().interiors[getGame()][typeParam][3];
} }
//deleteBusinessExitPickup(businessId); //deleteBusinessExitPickup(businessId);
@@ -1903,7 +1915,7 @@ function saveBusinessToDatabase(businessId) {
["biz_entrance_vw", tempBusinessData.entranceDimension], ["biz_entrance_vw", tempBusinessData.entranceDimension],
["biz_entrance_pickup", tempBusinessData.entrancePickupModel], ["biz_entrance_pickup", tempBusinessData.entrancePickupModel],
["biz_entrance_blip", tempBusinessData.entranceBlipModel], ["biz_entrance_blip", tempBusinessData.entranceBlipModel],
//["biz_entrance_cutscene", tempBusinessData.entranceCutscene], ["biz_entrance_scene", tempBusinessData.entranceScene],
["biz_exit_pos_x", tempBusinessData.exitPosition.x], ["biz_exit_pos_x", tempBusinessData.exitPosition.x],
["biz_exit_pos_y", tempBusinessData.exitPosition.y], ["biz_exit_pos_y", tempBusinessData.exitPosition.y],
["biz_exit_pos_z", tempBusinessData.exitPosition.z], ["biz_exit_pos_z", tempBusinessData.exitPosition.z],
@@ -1912,7 +1924,7 @@ function saveBusinessToDatabase(businessId) {
["biz_exit_vw", tempBusinessData.exitDimension], ["biz_exit_vw", tempBusinessData.exitDimension],
["biz_exit_pickup", tempBusinessData.exitPickupModel], ["biz_exit_pickup", tempBusinessData.exitPickupModel],
["biz_exit_blip", tempBusinessData.exitBlipModel], ["biz_exit_blip", tempBusinessData.exitBlipModel],
//["biz_exit_cutscene", tempBusinessData.exitCutscene], ["biz_exit_scene", tempBusinessData.exitScene],
["biz_has_interior", boolToInt(tempBusinessData.hasInterior)], ["biz_has_interior", boolToInt(tempBusinessData.hasInterior)],
["biz_interior_lights", boolToInt(tempBusinessData.interiorLights)], ["biz_interior_lights", boolToInt(tempBusinessData.interiorLights)],
["biz_label_help_type", tempBusinessData.labelHelpType], ["biz_label_help_type", tempBusinessData.labelHelpType],

View File

@@ -126,7 +126,7 @@ class ClientData {
this.locale = 0; this.locale = 0;
this.enteringVehicle = null; this.enteringVehicle = null;
this.customDisconnectReason = ""; this.customDisconnectReason = "";
this.interiorCutscene = -1; this.scene = "";
this.playerBlip = null; this.playerBlip = null;
this.alcoholLevel = 0; this.alcoholLevel = 0;
this.pedState = AGRP_PEDSTATE_NONE; this.pedState = AGRP_PEDSTATE_NONE;

View File

@@ -55,6 +55,7 @@ class HouseData {
this.entranceBlipModel = -1; this.entranceBlipModel = -1;
this.entrancePickup = null; this.entrancePickup = null;
this.entranceBlip = null; this.entranceBlip = null;
this.entranceScene = "";
this.exitPosition = false; this.exitPosition = false;
this.exitRotation = 0.0; this.exitRotation = 0.0;
@@ -64,6 +65,7 @@ class HouseData {
this.exitBlipModel = -1; this.exitBlipModel = -1;
this.exitPickup = null; this.exitPickup = null;
this.exitBlip = null; this.exitBlip = null;
this.exitScene = "";
this.streamingRadioStation = 0; this.streamingRadioStation = 0;
this.streamingRadioStationIndex = -1; this.streamingRadioStationIndex = -1;
@@ -86,6 +88,7 @@ class HouseData {
this.entranceDimension = toInteger(dbAssoc["house_entrance_vw"]); this.entranceDimension = toInteger(dbAssoc["house_entrance_vw"]);
this.entrancePickupModel = toInteger(dbAssoc["house_entrance_pickup"]); this.entrancePickupModel = toInteger(dbAssoc["house_entrance_pickup"]);
this.entranceBlipModel = toInteger(dbAssoc["house_entrance_blip"]); this.entranceBlipModel = toInteger(dbAssoc["house_entrance_blip"]);
this.entranceScene = toString(dbAssoc["house_entrance_scene"]);
this.exitPosition = toVector3(toFloat(dbAssoc["house_exit_pos_x"]), toFloat(dbAssoc["house_exit_pos_y"]), toFloat(dbAssoc["house_exit_pos_z"])); this.exitPosition = toVector3(toFloat(dbAssoc["house_exit_pos_x"]), toFloat(dbAssoc["house_exit_pos_y"]), toFloat(dbAssoc["house_exit_pos_z"]));
this.exitRotation = toFloat(dbAssoc["house_exit_rot_z"]); this.exitRotation = toFloat(dbAssoc["house_exit_rot_z"]);
@@ -93,6 +96,7 @@ class HouseData {
this.exitDimension = toInteger(dbAssoc["house_exit_vw"]); this.exitDimension = toInteger(dbAssoc["house_exit_vw"]);
this.exitPickupModel = toInteger(dbAssoc["house_exit_pickup"]); this.exitPickupModel = toInteger(dbAssoc["house_exit_pickup"]);
this.exitBlipModel = toInteger(dbAssoc["house_exit_blip"]); this.exitBlipModel = toInteger(dbAssoc["house_exit_blip"]);
this.exitScene = toString(dbAssoc["house_exit_scene"]);
} }
} }
}; };
@@ -211,7 +215,7 @@ function createHouseCommand(command, params, client) {
return false; return false;
} }
createHouse(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getGame()].House, -1, getPlayerInterior(client), getPlayerDimension(client), getPlayerData(client).interiorCutscene); createHouse(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getGame()].House, -1, getPlayerInterior(client), getPlayerDimension(client), getPlayerData(client).interiorScene);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created house: {houseGreen}${params}`); messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created house: {houseGreen}${params}`);
} }
@@ -768,7 +772,7 @@ function removePlayersFromHouse(houseIndex) {
* @return {bool} Whether or not the player was successfully removed from the house * @return {bool} Whether or not the player was successfully removed from the house
* *
*/ */
function createHouse(description, entrancePosition, exitPosition, entrancePickupModel = -1, entranceBlipModel = -1, entranceInterior = 0, entranceDimension = 0, entranceCutscene = -1) { function createHouse(description, entrancePosition, exitPosition, entrancePickupModel = -1, entranceBlipModel = -1, entranceInterior = 0, entranceDimension = 0, entranceScene = -1) {
let tempHouseData = new HouseData(false); let tempHouseData = new HouseData(false);
tempHouseData.description = description; tempHouseData.description = description;
@@ -778,7 +782,7 @@ function createHouse(description, entrancePosition, exitPosition, entrancePickup
tempHouseData.entranceBlipModel = entranceBlipModel; tempHouseData.entranceBlipModel = entranceBlipModel;
tempHouseData.entranceInterior = entranceInterior; tempHouseData.entranceInterior = entranceInterior;
tempHouseData.entranceDimension = entranceDimension; tempHouseData.entranceDimension = entranceDimension;
tempHouseData.entranceCutscene = entranceCutscene; tempHouseData.entranceScene = entranceScene;
tempHouseData.exitPosition = exitPosition; tempHouseData.exitPosition = exitPosition;
tempHouseData.exitRotation = 0.0; tempHouseData.exitRotation = 0.0;
@@ -786,7 +790,7 @@ function createHouse(description, entrancePosition, exitPosition, entrancePickup
tempHouseData.exitBlipModel = -1; tempHouseData.exitBlipModel = -1;
tempHouseData.exitInterior = 0; tempHouseData.exitInterior = 0;
tempHouseData.exitDimension = 0; tempHouseData.exitDimension = 0;
tempHouseData.exitCutscene = -1; tempHouseData.exitScene = -1;
tempHouseData.needsSaved = true; tempHouseData.needsSaved = true;
@@ -917,7 +921,7 @@ function saveHouseToDatabase(houseId) {
["house_entrance_vw", tempHouseData.entranceDimension], ["house_entrance_vw", tempHouseData.entranceDimension],
["house_entrance_pickup", tempHouseData.entrancePickupModel], ["house_entrance_pickup", tempHouseData.entrancePickupModel],
["house_entrance_blip", tempHouseData.entranceBlipModel], ["house_entrance_blip", tempHouseData.entranceBlipModel],
//["house_entrance_cutscene", tempHouseData.entranceCutscene], ["house_entrance_scene", tempHouseData.entranceScene],
["house_exit_pos_x", tempHouseData.exitPosition.x], ["house_exit_pos_x", tempHouseData.exitPosition.x],
["house_exit_pos_y", tempHouseData.exitPosition.y], ["house_exit_pos_y", tempHouseData.exitPosition.y],
["house_exit_pos_z", tempHouseData.exitPosition.z], ["house_exit_pos_z", tempHouseData.exitPosition.z],
@@ -926,7 +930,7 @@ function saveHouseToDatabase(houseId) {
["house_exit_vw", tempHouseData.exitDimension], ["house_exit_vw", tempHouseData.exitDimension],
["house_exit_pickup", tempHouseData.exitPickupModel], ["house_exit_pickup", tempHouseData.exitPickupModel],
["house_exit_blip", tempHouseData.exitBlipModel], ["house_exit_blip", tempHouseData.exitBlipModel],
//["house_exit_cutscene", tempHouseData.exitCutscene], ["house_exit_scene", tempHouseData.exitScene],
["house_buy_price", tempHouseData.buyPrice], ["house_buy_price", tempHouseData.buyPrice],
["house_rent_price", tempHouseData.rentPrice], ["house_rent_price", tempHouseData.rentPrice],
["house_has_interior", boolToInt(tempHouseData.hasInterior)], ["house_has_interior", boolToInt(tempHouseData.hasInterior)],

View File

@@ -304,35 +304,41 @@ function enterExitPropertyCommand(command, params, client) {
} }
setTimeout(function () { setTimeout(function () {
setPlayerInCutsceneInterior(client, closestProperty.exitCutscene); if (closestProperty.exitScene != "" && isGameFeatureSupported("interiorScene")) {
setPlayerDimension(client, closestProperty.exitDimension); if (isMainWorldScene(closestProperty.exitScene)) {
setPlayerInterior(client, closestProperty.exitInterior); setPlayerScene(client, getGameConfig().mainWorldScene[getGame()]);
setPlayerPosition(client, closestProperty.exitPosition); } else {
setPlayerHeading(client, closestProperty.exitRotation); setPlayerScene(client, closestProperty.exitScene);
setTimeout(function () {
if (isFadeCameraSupported()) {
fadeCamera(client, true, 1.0);
} }
updateInteriorLightsForPlayer(client, closestProperty.interiorLights); } else {
}, 1000); setPlayerDimension(client, closestProperty.exitDimension);
//setPlayerInCutsceneInterior(client, closestProperty.exitCutscene); setPlayerInterior(client, closestProperty.exitInterior);
//updateAllInteriorVehiclesForPlayer(client, closestProperty.exitInterior, closestProperty.exitDimension); setPlayerPosition(client, closestProperty.exitPosition);
setPlayerHeading(client, closestProperty.exitRotation);
setTimeout(function () {
if (isFadeCameraSupported()) {
fadeCamera(client, true, 1.0);
}
updateInteriorLightsForPlayer(client, closestProperty.interiorLights);
}, 1000);
//updateAllInteriorVehiclesForPlayer(client, closestProperty.exitInterior, closestProperty.exitDimension);
if (isBusiness) {
if (closestProperty.type == AGRP_BIZ_TYPE_PAINTBALL) {
messagePlayerAlert(client, getLocaleString(client, "JoinedPaintBall"));
startPaintBall(client);
}
}
let radioStationIndex = closestProperty.streamingRadioStationIndex;
if (radioStationIndex != -1) {
if (getRadioStationData(radioStationIndex)) {
playRadioStreamForPlayer(client, getRadioStationData(radioStationIndex).url);
getPlayerData(client).streamingRadioStation = radioStationIndex;
}
}
}
}, 1100); }, 1100);
if (isBusiness) {
if (closestProperty.type == AGRP_BIZ_TYPE_PAINTBALL) {
messagePlayerAlert(client, getLocaleString(client, "JoinedPaintBall"));
startPaintBall(client);
}
}
let radioStationIndex = closestProperty.streamingRadioStationIndex;
if (radioStationIndex != -1) {
if (getRadioStationData(radioStationIndex)) {
playRadioStreamForPlayer(client, getRadioStationData(radioStationIndex).url);
getPlayerData(client).streamingRadioStation = radioStationIndex;
}
}
return true; return true;
} }
} else { } else {
@@ -352,53 +358,59 @@ function enterExitPropertyCommand(command, params, client) {
disableCityAmbienceForPlayer(client, true); disableCityAmbienceForPlayer(client, true);
setTimeout(function () { setTimeout(function () {
setPlayerInCutsceneInterior(client, closestProperty.entranceCutscene); if (closestProperty.entranceScene != "" && isGameFeatureSupported("interiorScene")) {
setPlayerPosition(client, closestProperty.entrancePosition); if (isMainWorldScene(closestProperty.entranceScene)) {
setPlayerHeading(client, closestProperty.entranceRotation); setPlayerScene(client, "agrp.mainWorldScene");
setPlayerDimension(client, closestProperty.entranceDimension); } else {
setPlayerInterior(client, closestProperty.entranceInterior); setPlayerScene(client, closestProperty.entranceScene);
setTimeout(function () { }
if (isFadeCameraSupported()) { } else {
fadeCamera(client, true, 1.0); setPlayerPosition(client, closestProperty.entrancePosition);
setPlayerHeading(client, closestProperty.entranceRotation);
setPlayerDimension(client, closestProperty.entranceDimension);
setPlayerInterior(client, closestProperty.entranceInterior);
setTimeout(function () {
if (isFadeCameraSupported()) {
fadeCamera(client, true, 1.0);
}
updateInteriorLightsForPlayer(client, true);
}, 1000);
if (isBusiness) {
if (closestProperty.type == AGRP_BIZ_TYPE_PAINTBALL) {
messagePlayerAlert(client, getLocaleString(client, "LeftPaintBall"));
stopPaintBall(client);
}
} }
updateInteriorLightsForPlayer(client, true); clearLocalPickupsForPlayer(client);
}, 1000);
//setPlayerInCutsceneInterior(client, closestProperty.entranceCutscene);
stopRadioStreamForPlayer(client);
getPlayerData(client).streamingRadioStation = -1;
// Check if exiting property was into another house/business and set radio station accordingly
let inHouse = getPlayerHouse(client);
let inBusiness = getPlayerBusiness(client);
if (inBusiness != -1) {
if (getBusinessData(inBusiness).streamingRadioStationIndex != -1) {
if (getRadioStationData(getBusinessData(inBusiness).streamingRadioStationIndex)) {
playRadioStreamForPlayer(client, getRadioStationData(getBusinessData(inBusiness).streamingRadioStationIndex).url);
getPlayerData(client).streamingRadioStation = getBusinessData(inBusiness).streamingRadioStationIndex;
}
}
} else if (inHouse != -1) {
if (getHouseData(inHouse).streamingRadioStationIndex != -1) {
if (getRadioStationData(getHouseData(inHouse).streamingRadioStationIndex)) {
playRadioStreamForPlayer(client, getRadioStationData(getHouseData(inHouse).streamingRadioStationIndex).url);
getPlayerData(client).streamingRadioStation = getHouseData(inHouse).streamingRadioStationIndex;
}
}
}
}
}, 1100); }, 1100);
if (isBusiness) {
if (closestProperty.type == AGRP_BIZ_TYPE_PAINTBALL) {
messagePlayerAlert(client, getLocaleString(client, "LeftPaintBall"));
stopPaintBall(client);
}
}
clearLocalPickupsForPlayer(client);
//setPlayerInCutsceneInterior(client, closestProperty.entranceCutscene);
stopRadioStreamForPlayer(client);
getPlayerData(client).streamingRadioStation = -1;
// Check if exiting property was into another house/business and set radio station accordingly
let inHouse = getPlayerHouse(client);
let inBusiness = getPlayerBusiness(client);
if (inBusiness != -1) {
if (getBusinessData(inBusiness).streamingRadioStationIndex != -1) {
if (getRadioStationData(getBusinessData(inBusiness).streamingRadioStationIndex)) {
playRadioStreamForPlayer(client, getRadioStationData(getBusinessData(inBusiness).streamingRadioStationIndex).url);
getPlayerData(client).streamingRadioStation = getBusinessData(inBusiness).streamingRadioStationIndex;
}
}
} else if (inHouse != -1) {
if (getHouseData(inHouse).streamingRadioStationIndex != -1) {
if (getRadioStationData(getHouseData(inHouse).streamingRadioStationIndex)) {
playRadioStreamForPlayer(client, getRadioStationData(getHouseData(inHouse).streamingRadioStationIndex).url);
getPlayerData(client).streamingRadioStation = getHouseData(inHouse).streamingRadioStationIndex;
}
}
}
//logToConsole(LOG_DEBUG, `[VRR.Misc] ${getPlayerDisplayForConsole(client)} exited business ${inBusiness.name}[${inBusiness.index}/${inBusiness.databaseId}]`); //logToConsole(LOG_DEBUG, `[VRR.Misc] ${getPlayerDisplayForConsole(client)} exited business ${inBusiness.name}[${inBusiness.index}/${inBusiness.databaseId}]`);
return true; return true;
} }

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@@ -1176,9 +1176,9 @@ function requestPlayerPedNetworkId(client) {
// ========================================================================== // ==========================================================================
function setPlayerInCutsceneInterior(client, cutsceneName) { function setPlayerScene(client, sceneName) {
getPlayerData(client).interiorCutscene = cutsceneName; getPlayerData(client).scene = sceneName;
sendNetworkEventToPlayer("agrp.cutsceneInterior", client, cutsceneName); sendNetworkEventToPlayer("agrp.scene", client, sceneName);
} }
// ========================================================================== // ==========================================================================