Lots of changes and fixes
* Add guiReady state * Add mouseCameraEnabled state * Make sure GUI is ready on some things * Fix wrong veh prop funcs being used clientside * Add local player ped parts/props util for IV * Add vehicle.lightStatus sync * Add element interior sync * Dont use interior on IV * Use new class structure * Set default anim offset to 1 * Set biz data to save when changing biz properties * Add mouse cam state util * Prefix item type admin cmds with "itemtype" * Fix server config saving * Fix server time setting hour to minute arg * Add player returnTo data types * Make veh rent/buy price numbers readable * Fix wrong house index being used to create blip/pickup on create * Don't cache player hotbar items if working * Fix cache player hotbar items util * Add lots of anims to GTA SA * Try/catch on all data saving to prevent one from blocking the rest * Fix readable time from showing AM for 12 PM (noon) * Set veh interior on create * Dont set engine for spawnlocked vehicles
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@@ -434,6 +434,13 @@ function sendPlayerMouseCameraToggle(client) {
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// ===========================================================================
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function setPlayerMouseCameraState(client, state) {
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logToConsole(LOG_DEBUG, `[VRR.Client] Sending signal to toggle mouse camera ${getPlayerDisplayForConsole(client)}`);
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triggerNetworkEvent("vrr.mouseCameraForce", client, state);
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}
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// ===========================================================================
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function sendPlayerMouseCursorToggle(client) {
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logToConsole(LOG_DEBUG, `[VRR.Client] Sending signal to toggle mouse cursor ${getPlayerDisplayForConsole(client)}`);
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triggerNetworkEvent("vrr.mouseCursor", client);
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@@ -1005,4 +1012,10 @@ function forcePlayerToSyncElementProperties(client, element) {
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triggerNetworkEvent("vrr.syncElement", client, element.id);
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}
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// ===========================================================================
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function sendPlayerPedPartsAndProps(client) {
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triggerNetworkEvent("vrr.ped")
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}
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// ===========================================================================
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