Lots of changes and fixes
* Add guiReady state * Add mouseCameraEnabled state * Make sure GUI is ready on some things * Fix wrong veh prop funcs being used clientside * Add local player ped parts/props util for IV * Add vehicle.lightStatus sync * Add element interior sync * Dont use interior on IV * Use new class structure * Set default anim offset to 1 * Set biz data to save when changing biz properties * Add mouse cam state util * Prefix item type admin cmds with "itemtype" * Fix server config saving * Fix server time setting hour to minute arg * Add player returnTo data types * Make veh rent/buy price numbers readable * Fix wrong house index being used to create blip/pickup on create * Don't cache player hotbar items if working * Fix cache player hotbar items util * Add lots of anims to GTA SA * Try/catch on all data saving to prevent one from blocking the rest * Fix readable time from showing AM for 12 PM (noon) * Set veh interior on create * Dont set engine for spawnlocked vehicles
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@@ -247,10 +247,12 @@ function loadCommands() {
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commandData("r", walkieTalkieChatCommand, "", getStaffFlagValue("none"), true, false),
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commandData("additemtype", createItemTypeCommand, "<name>", getStaffFlagValue("manageItems"), true, false),
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commandData("itemusetype", setItemTypeUseTypeCommand, "<item type> <use type>", getStaffFlagValue("manageItems"), true, false),
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commandData("itemuseval", setItemTypeUseValueCommand, "<item type> <use value>", getStaffFlagValue("manageItems"), true, false),
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commandData("itemorderprice", setItemTypeOrderPriceCommand, "<item type> <price>", getStaffFlagValue("manageItems"), true, false),
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commandData("itemriskmult", setItemTypeRiskMultiplierCommand, "<item type> <risk multiplier>", getStaffFlagValue("manageItems"), true, false),
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commandData("itemtypeusetype", setItemTypeUseTypeCommand, "<item type> <use type>", getStaffFlagValue("manageItems"), true, false),
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commandData("itemtypeuseval", setItemTypeUseValueCommand, "<item type> <use value>", getStaffFlagValue("manageItems"), true, false),
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commandData("itemtypeorderprice", setItemTypeOrderPriceCommand, "<item type> <price>", getStaffFlagValue("manageItems"), true, false),
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commandData("itemtyperiskmult", setItemTypeRiskMultiplierCommand, "<item type> <risk multiplier>", getStaffFlagValue("manageItems"), true, false),
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commandData("delplritem", deleteItemInPlayerInventoryCommand, "<player name/id> <item slot>", getStaffFlagValue("manageItems"), true, false),
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],
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job: [
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commandData("takejob", takeJobCommand, "", getStaffFlagValue("none"), true, false),
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@@ -462,7 +464,7 @@ function getCommands() {
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// ===========================================================================
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function commandData(command, handlerFunction, syntaxString = "", requiredStaffFlags = getStaffFlagValue("none"), requireLogin = true, allowOnDiscord = true, usageHelpMessage) {
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return new serverClasses.commandData(command, handlerFunction, syntaxString, requiredStaffFlags, requireLogin, allowOnDiscord, usageHelpMessage);
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return new CommandData(command, handlerFunction, syntaxString, requiredStaffFlags, requireLogin, allowOnDiscord, usageHelpMessage);
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}
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// ===========================================================================
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