diff --git a/scripts/server/event.js b/scripts/server/event.js index 889f5d20..c5286d18 100644 --- a/scripts/server/event.js +++ b/scripts/server/event.js @@ -515,7 +515,7 @@ function onPlayerSpawn(client) { } logToConsole(LOG_DEBUG, `[V.RP.Event] Sending ${getPlayerDisplayForConsole(client)}'s job type to their client (${getJobIndexFromDatabaseId(getPlayerCurrentSubAccount(client))})`); - sendPlayerJobType(client, getPlayerCurrentSubAccount(client).job); + sendPlayerJobType(client, (getPlayerCurrentSubAccount(client).job != 0) ? getPlayerCurrentSubAccount(client).jobIndex : -1); if (isGameFeatureSupported("rendering2D")) { logToConsole(LOG_DEBUG, `[V.RP.Event] Enabling all rendering states for ${getPlayerDisplayForConsole(client)}`);