Remove old cmd requirements (not needed)
This commit is contained in:
@@ -17,18 +17,6 @@ function initChatScript() {
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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function meActionCommand(command, params, client) {
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function meActionCommand(command, params, client) {
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if(doesCommandRequireLogin(command)) {
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if(!isClientLoggedIn(client)) {
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messageClientError(client, "You must be logged in to use this command!");
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return false;
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}
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}
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if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
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messageClientError(client, "You do not have permission to use this command!");
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return false;
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}
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meActionToNearbyPlayers(client, params);
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meActionToNearbyPlayers(client, params);
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return true;
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return true;
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}
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}
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@@ -36,18 +24,6 @@ function meActionCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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function doActionCommand(command, params, client) {
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function doActionCommand(command, params, client) {
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if(doesCommandRequireLogin(command)) {
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if(!isClientLoggedIn(client)) {
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messageClientError(client, "You must be logged in to use this command!");
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return false;
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}
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}
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if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
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messageClientError(client, "You do not have permission to use this command!");
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return false;
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}
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doActionToNearbyPlayers(client, params);
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doActionToNearbyPlayers(client, params);
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return true;
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return true;
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}
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}
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@@ -55,18 +31,6 @@ function doActionCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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function shoutCommand(command, params, client) {
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function shoutCommand(command, params, client) {
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if(doesCommandRequireLogin(command)) {
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if(!isClientLoggedIn(client)) {
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messageClientError(client, "You must be logged in to use this command!");
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return false;
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}
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}
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if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
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messageClientError(client, "You do not have permission to use this command!");
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return false;
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}
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shoutToNearbyPlayers(client, params);
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shoutToNearbyPlayers(client, params);
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return true;
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return true;
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}
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}
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@@ -74,18 +38,6 @@ function shoutCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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function talkCommand(command, params, client) {
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function talkCommand(command, params, client) {
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if(doesCommandRequireLogin(command)) {
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if(!isClientLoggedIn(client)) {
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messageClientError(client, "You must be logged in to use this command!");
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return false;
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}
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}
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if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
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messageClientError(client, "You do not have permission to use this command!");
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return false;
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}
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talkToNearbyPlayers(client, params);
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talkToNearbyPlayers(client, params);
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return true;
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return true;
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}
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}
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@@ -93,18 +45,6 @@ function talkCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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function whisperCommand(command, params, client) {
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function whisperCommand(command, params, client) {
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if(doesCommandRequireLogin(command)) {
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if(!isClientLoggedIn(client)) {
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messageClientError(client, "You must be logged in to use this command!");
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return false;
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}
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}
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if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
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messageClientError(client, "You do not have permission to use this command!");
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return false;
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}
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whisperToNearbyPlayers(client, params);
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whisperToNearbyPlayers(client, params);
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return true;
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return true;
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}
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}
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