Change configs

This commit is contained in:
Vortrex
2020-12-25 18:18:06 -06:00
parent 4b47f2c9c7
commit 8364a18dfd
8 changed files with 253 additions and 162 deletions

View File

@@ -1192,9 +1192,9 @@ function createAllLocationBlips() {
// ---------------------------------------------------------------------------
function createAllPoliceStationBlips() {
if(getServerConfig().blipSprites[getServerGame()].policeStation != -1) {
if(getGameConfig().blipSprites[getServerGame()].policeStation != -1) {
for(let i in getServerData().policeStations[getServerGame()]) {
getServerData().policeStations[getServerGame()][i].blip = createBlip(getServerConfig().blipSprites[getServerGame()].policeStation, getServerData().policeStations[getServerGame()][i].position);
getServerData().policeStations[getServerGame()][i].blip = createBlip(getGameConfig().blipSprites[getServerGame()].policeStation, getServerData().policeStations[getServerGame()][i].position);
}
}
}
@@ -1202,9 +1202,9 @@ function createAllPoliceStationBlips() {
// ---------------------------------------------------------------------------
function createAllFireStationBlips() {
if(getServerConfig().blipSprites[getServerGame()].fireStation != -1) {
if(getGameConfig().blipSprites[getServerGame()].fireStation != -1) {
for(let i in getServerData().fireStations[getServerGame()]) {
getServerData().fireStations[getServerGame()][i].blip = createBlip(getServerConfig().blipSprites[getServerGame()].fireStation, getServerData().fireStations[getServerGame()][i].position);
getServerData().fireStations[getServerGame()][i].blip = createBlip(getGameConfig().blipSprites[getServerGame()].fireStation, getServerData().fireStations[getServerGame()][i].position);
}
}
}
@@ -1212,9 +1212,9 @@ function createAllFireStationBlips() {
// ---------------------------------------------------------------------------
function createAllHospitalBlips() {
if(getServerConfig().blipSprites[getServerGame()].hospital != -1) {
if(getGameConfig().blipSprites[getServerGame()].hospital != -1) {
for(let i in getServerData().hospitals[getServerGame()]) {
getServerData().hospitals[getServerGame()][i].blip = createBlip(getServerConfig().blipSprites[getServerGame()].hospital, getServerData().hospitals[getServerGame()][i].position);
getServerData().hospitals[getServerGame()][i].blip = createBlip(getGameConfig().blipSprites[getServerGame()].hospital, getServerData().hospitals[getServerGame()][i].position);
}
}
}
@@ -1222,9 +1222,9 @@ function createAllHospitalBlips() {
// ---------------------------------------------------------------------------
function createAllAmmunationBlips() {
if(getServerConfig().blipSprites[getServerGame()].ammunation != -1) {
if(getGameConfig().blipSprites[getServerGame()].ammunation != -1) {
for(let i in getServerData().ammunations[getServerGame()]) {
getServerData().ammunations[getServerGame()][i].blip = createBlip(getServerConfig().blipSprites[getServerGame()].ammunation, getServerData().ammunations[getServerGame()][i].position);
getServerData().ammunations[getServerGame()][i].blip = createBlip(getGameConfig().blipSprites[getServerGame()].ammunation, getServerData().ammunations[getServerGame()][i].position);
}
}
}
@@ -1232,9 +1232,9 @@ function createAllAmmunationBlips() {
// ---------------------------------------------------------------------------
function createAllPayAndSprayBlips() {
if(getServerConfig().blipSprites[getServerGame()].payAndSpray != -1) {
if(getGameConfig().blipSprites[getServerGame()].payAndSpray != -1) {
for(let i in getServerData().payAndSprays[getServerGame()]) {
getServerData().payAndSprays[getServerGame()][i].blip = createBlip(getServerConfig().blipSprites[getServerGame()].payAndSpray, getServerData().payAndSprays[getServerGame()][i].position);
getServerData().payAndSprays[getServerGame()][i].blip = createBlip(getGameConfig().blipSprites[getServerGame()].payAndSpray, getServerData().payAndSprays[getServerGame()][i].position);
}
}
}
@@ -1242,9 +1242,9 @@ function createAllPayAndSprayBlips() {
// ---------------------------------------------------------------------------
function createAllFuelStationBlips() {
if(getServerConfig().blipSprites[getServerGame()].fuelStation != -1) {
if(getGameConfig().blipSprites[getServerGame()].fuelStation != -1) {
for(let i in getServerData().fuelStations[getServerGame()]) {
getServerData().fuelStations[getServerGame()][i].blip = createBlip(getServerConfig().blipSprites[getServerGame()].fuelStation, getServerData().fuelStations[getServerGame()][i].position, 2, getColourByName("burntOrange"));
getServerData().fuelStations[getServerGame()][i].blip = createBlip(getGameConfig().blipSprites[getServerGame()].fuelStation, getServerData().fuelStations[getServerGame()][i].position, 2, getColourByName("burntOrange"));
}
}
}
@@ -1252,11 +1252,11 @@ function createAllFuelStationBlips() {
// ---------------------------------------------------------------------------
function sendAllPoliceStationBlips(client) {
if(getServerConfig().blipSprites[getServerGame()].policeStation != -1) {
if(getGameConfig().blipSprites[getServerGame()].policeStation != -1) {
let tempBlips = [];
for(let i in getServerData().policeStations[getServerGame()]) {
tempBlips.push([
getServerConfig().blipSprites[getServerGame()].policeStation,
getGameConfig().blipSprites[getServerGame()].policeStation,
getServerData().policeStations[getServerGame()][i].position.x,
getServerData().policeStations[getServerGame()][i].position.y,
getServerData().policeStations[getServerGame()][i].position.z,
@@ -1271,11 +1271,11 @@ function sendAllPoliceStationBlips(client) {
// ---------------------------------------------------------------------------
function sendAllFireStationBlips(client) {
if(getServerConfig().blipSprites[getServerGame()].fireStation != -1) {
if(getGameConfig().blipSprites[getServerGame()].fireStation != -1) {
let tempBlips = [];
for(let i in getServerData().fireStations[getServerGame()]) {
tempBlips.push([
getServerConfig().blipSprites[getServerGame()].fireStation,
getGameConfig().blipSprites[getServerGame()].fireStation,
getServerData().fireStations[getServerGame()][i].position.x,
getServerData().fireStations[getServerGame()][i].position.y,
getServerData().fireStations[getServerGame()][i].position.z,
@@ -1290,11 +1290,11 @@ function sendAllFireStationBlips(client) {
// ---------------------------------------------------------------------------
function sendAllHospitalBlips(client) {
if(getServerConfig().blipSprites[getServerGame()].hospital != -1) {
if(getGameConfig().blipSprites[getServerGame()].hospital != -1) {
let tempBlips = [];
for(let i in getServerData().hospitals[getServerGame()]) {
tempBlips.push([
getServerConfig().blipSprites[getServerGame()].hospital,
getGameConfig().blipSprites[getServerGame()].hospital,
getServerData().hospitals[getServerGame()][i].position.x,
getServerData().hospitals[getServerGame()][i].position.y,
getServerData().hospitals[getServerGame()][i].position.z,
@@ -1309,11 +1309,11 @@ function sendAllHospitalBlips(client) {
// ---------------------------------------------------------------------------
function sendAllAmmunationBlips(client) {
if(getServerConfig().blipSprites[getServerGame()].ammunation != -1) {
if(getGameConfig().blipSprites[getServerGame()].ammunation != -1) {
let tempBlips = [];
for(let i in getServerData().ammunations[getServerGame()]) {
tempBlips.push([
getServerConfig().blipSprites[getServerGame()].ammunation,
getGameConfig().blipSprites[getServerGame()].ammunation,
getServerData().ammunations[getServerGame()][i].position.x,
getServerData().ammunations[getServerGame()][i].position.y,
getServerData().ammunations[getServerGame()][i].position.z,
@@ -1328,11 +1328,11 @@ function sendAllAmmunationBlips(client) {
// ---------------------------------------------------------------------------
function sendAllPayAndSprayBlips(client) {
if(getServerConfig().blipSprites[getServerGame()].payAndSpray != -1) {
if(getGameConfig().blipSprites[getServerGame()].payAndSpray != -1) {
let tempBlips = [];
for(let i in getServerData().payAndSprays[getServerGame()]) {
tempBlips.push([
getServerConfig().blipSprites[getServerGame()].payAndSpray,
getGameConfig().blipSprites[getServerGame()].payAndSpray,
getServerData().payAndSprays[getServerGame()][i].position.x,
getServerData().payAndSprays[getServerGame()][i].position.y,
getServerData().payAndSprays[getServerGame()][i].position.z,
@@ -1347,11 +1347,11 @@ function sendAllPayAndSprayBlips(client) {
// ---------------------------------------------------------------------------
function sendAllFuelStationBlips(client) {
if(getServerConfig().blipSprites[getServerGame()].fuelStation != -1) {
if(getGameConfig().blipSprites[getServerGame()].fuelStation != -1) {
let tempBlips = [];
for(let i in getServerData().fuelStations[getServerGame()]) {
tempBlips.push([
getServerConfig().blipSprites[getServerGame()].fuelStation,
getGameConfig().blipSprites[getServerGame()].fuelStation,
getServerData().fuelStations[getServerGame()][i].position.x,
getServerData().fuelStations[getServerGame()][i].position.y,
getServerData().fuelStations[getServerGame()][i].position.z,
@@ -1460,13 +1460,13 @@ function processHoldActionKey(client) {
if(getClientCurrentSubAccount(client).job == AG_JOB_NONE) {
if(jobData.position.distance(client.player.position) <= getServerConfig().takeJobDistance) {
if(jobData.position.distance(client.player.position) <= getGlobalConfig().takeJobDistance) {
takeJob(client, closestJobId);
messageClientSuccess(client, "You now have the " + toString(jobData.name) + " job");
}
} else {
if(jobData.jobType == getClientCurrentSubAccount(client).job) {
if(jobData.position.distance(client.player.position) <= getServerConfig().startWorkDistance) {
if(jobData.position.distance(client.player.position) <= getGlobalConfig().startWorkDistance) {
startWorking(client);
messageClientSuccess(client, "You are now working as a " + toString(jobData.name));
showStartedWorkingTip(client);
@@ -1486,7 +1486,7 @@ function processPressActionKey(client) {
let closestJob = getClosestJob(client.player.position);
if(getClientCurrentSubAccount(client).job == AG_JOB_NONE) {
if(closestJob.position.distance(client.player.position) <= getServerConfig().takeJobDistance) {
if(closestJob.position.distance(client.player.position) <= getGlobalConfig().takeJobDistance) {
}
}
@@ -1568,18 +1568,35 @@ function updateServerRules() {
function getWeatherFromParams(params) {
if(isNaN(params)) {
for(let i in getGameData().weatherNames[getServerGame()]) {
if(toLowerCase(weatherNames[getServerGame()][i]).indexOf(toLowerCase(params)) != -1) {
if(toLowerCase(getGameData().weatherNames[getServerGame()][i]).indexOf(toLowerCase(params)) != -1) {
return i;
}
}
return 0;
} else {
if(typeof getGameData().weatherNames[getServerGame()][params] != "undefined") {
return toInteger(params);
}
return 0;
}
}
// ---------------------------------------------------------------------------
function getClanFromParams(params) {
if(isNaN(params)) {
for(let i in getServerData().clans) {
if(toLowerCase(getServerData().clans[i].name).indexOf(toLowerCase(params)) != -1) {
return i;
}
}
return false;
} else {
if(typeof getGameData().weatherNames[getServerGame()][params] != "undefined") {
return params;
if(typeof getServerData().clans[params] != "undefined") {
return toInteger(params);
}
return false;
}
return false;
}
// ---------------------------------------------------------------------------
@@ -1714,4 +1731,10 @@ function getLockedUnlockedFromBool(boolVal) {
return (boolVal) ? "locked" : "unlocked";
}
// ----------------------------------------------------------------------------
function getLockedUnlockedEmojiFromBool(boolVal) {
return (boolVal) ? "🔒" : "🔓";
}
// ----------------------------------------------------------------------------