Incoming damage multiplier network event handler
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@@ -1398,4 +1398,10 @@ function sendPayPhonePickupToPlayer(client) {
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sendNetworkEventToPlayer("v.rp.payPhonePickup", client);
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sendNetworkEventToPlayer("v.rp.payPhonePickup", client);
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}
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}
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// ==========================================================================
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function sendIncomingDamageMultiplierToClient(client, multiplier) {
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sendNetworkEventToPlayer("v.rp.incomingDamageMultiplier", client, multiplier);
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}
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// ==========================================================================
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// ==========================================================================
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