Use getPlayerHouse

This commit is contained in:
Vortrex
2022-05-11 04:01:40 -05:00
parent 0b0ac750dd
commit 8890b7e5cc

View File

@@ -790,7 +790,7 @@ function playerUseItem(client, hotBarSlot) {
break; break;
case VRR_ITEM_USETYPE_ROPE: case VRR_ITEM_USETYPE_ROPE:
closestPlayer = getClosestPlayer(getPlayerPosition(client), getPlayerPed(client)); closestPlayer = getClosestPlayer(getPlayerPosition(client), client);
if(!getPlayerData(closestPlayer)) { if(!getPlayerData(closestPlayer)) {
messagePlayerError(client, "There isn't anyone close enough to tie up!"); messagePlayerError(client, "There isn't anyone close enough to tie up!");
@@ -1469,12 +1469,12 @@ function getBestNewOwnerToPutItem(client) {
let closestDistance = 100.0; let closestDistance = 100.0;
let position = getPlayerPosition(client); let position = getPlayerPosition(client);
let possibleHouse = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)); let possibleHouse = getPlayerHouse(client);
if(getHouseData(possibleHouse)) { if(getHouseData(possibleHouse)) {
return [VRR_ITEM_OWNER_HOUSE, possibleHouse]; return [VRR_ITEM_OWNER_HOUSE, possibleHouse];
} }
let possibleBusiness = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)); let possibleBusiness = getPlayerBusiness(client);
if(getBusinessData(possibleBusiness)) { if(getBusinessData(possibleBusiness)) {
return [VRR_ITEM_OWNER_BIZSTORAGE, possibleBusiness]; return [VRR_ITEM_OWNER_BIZSTORAGE, possibleBusiness];
} }
@@ -1496,7 +1496,7 @@ function getBestItemToTake(client, slot) {
let ownerType = VRR_ITEM_OWNER_NONE; let ownerType = VRR_ITEM_OWNER_NONE;
let ownerId = 0; let ownerId = 0;
let possibleHouse = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)); let possibleHouse = getPlayerHouse(client);
if(getHouseData(possibleHouse)) { if(getHouseData(possibleHouse)) {
if(typeof getHouseData(possibleHouse).itemCache[slot] != "undefined") { if(typeof getHouseData(possibleHouse).itemCache[slot] != "undefined") {
itemId = getHouseData(possibleHouse).itemCache[slot]; itemId = getHouseData(possibleHouse).itemCache[slot];
@@ -1505,7 +1505,7 @@ function getBestItemToTake(client, slot) {
} }
} }
let possibleBusiness = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)); let possibleBusiness = getPlayerBusiness(client);
if(getBusinessData(possibleBusiness)) { if(getBusinessData(possibleBusiness)) {
if(typeof getBusinessData(possibleBusiness).floorItemCache[slot] != "undefined") { if(typeof getBusinessData(possibleBusiness).floorItemCache[slot] != "undefined") {
itemId = getBusinessData(possibleBusiness).floorItemCache[slot]; itemId = getBusinessData(possibleBusiness).floorItemCache[slot];
@@ -1566,7 +1566,7 @@ function listPlayerInventoryCommand(command, params, client) {
* *
*/ */
function listBusinessStorageInventoryCommand(command, params, client) { function listBusinessStorageInventoryCommand(command, params, client) {
let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)); let businessId = getPlayerBusiness(client);
if(!getBusinessData(businessId)) { if(!getBusinessData(businessId)) {
messagePlayerError(client, getLocaleString(client, "InvalidBusiness")); messagePlayerError(client, getLocaleString(client, "InvalidBusiness"));
@@ -1593,7 +1593,7 @@ function listBusinessStorageInventoryCommand(command, params, client) {
* *
*/ */
function listBusinessFloorInventoryCommand(command, params, client) { function listBusinessFloorInventoryCommand(command, params, client) {
let businessId = (isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client)); let businessId = getPlayerBusiness(client);
if(!getBusinessData(businessId)) { if(!getBusinessData(businessId)) {
messagePlayerError(client, getLocaleString(client, "InvalidBusiness")); messagePlayerError(client, getLocaleString(client, "InvalidBusiness"));
@@ -1620,7 +1620,7 @@ function listBusinessFloorInventoryCommand(command, params, client) {
* *
*/ */
function listHouseInventoryCommand(command, params, client) { function listHouseInventoryCommand(command, params, client) {
let houseId = (isPlayerInAnyHouse(client)) ? getPlayerHouse(client) : getClosestHouseEntrance(getPlayerPosition(client)); let houseId = getPlayerHouse(client);
if(!getHouseData(houseId)) { if(!getHouseData(houseId)) {
messagePlayerError(client, getLocaleString(client, "InvalidHouse")); messagePlayerError(client, getLocaleString(client, "InvalidHouse"));