Use ped ID in stop anim func
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@@ -1014,8 +1014,8 @@ function makePedPlayAnimation(ped, animationSlot, positionOffset) {
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// ===========================================================================
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// ===========================================================================
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function makePedStopAnimation(ped) {
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function makePedStopAnimation(pedId) {
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sendNetworkEventToPlayer("vrr.pedStopAnim", null, ped.id);
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sendNetworkEventToPlayer("vrr.pedStopAnim", null, pedId);
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}
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}
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// ===========================================================================
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// ===========================================================================
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@@ -1145,13 +1145,13 @@ function sendAllHousesToPlayer(client) {
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// ==========================================================================
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// ==========================================================================
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function makePlayerHoldObjectModel(client, modelIndex) {
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function makePlayerHoldObjectModel(client, modelIndex) {
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sendNetworkEventToPlayer("vrr.holdObject", client, getPlayerData(client).pedId, modelIndex);
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sendNetworkEventToPlayer("vrr.holdObject", client, getPlayerData(client).ped, modelIndex);
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}
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}
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// ==========================================================================
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// ==========================================================================
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function receivePlayerPedNetworkId(client, pedId) {
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function receivePlayerPedNetworkId(client, pedId) {
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getPlayerData(client).pedId = pedId;
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getPlayerData(client).ped = pedId;
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}
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}
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// ==========================================================================
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// ==========================================================================
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