Recache hotbar after skin select
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@@ -836,6 +836,8 @@ function playerFinishedSkinSelection(client, allowedSkinIndex) {
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}
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}
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deleteItem(getPlayerData(client).itemActionItem);
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deleteItem(getPlayerData(client).itemActionItem);
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restorePlayerCamera(client);
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restorePlayerCamera(client);
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cachePlayerHotBarItems(client);
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meActionToNearbyPlayers(client, `changes their skin to ${getGameData().allowedSkins[getServerGame()][allowedSkinIndex][1]}`);
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}
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}
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}
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}
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triggerNetworkEvent("ag.skinSelect", client, false);
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triggerNetworkEvent("ag.skinSelect", client, false);
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