Debug logging + fix disconnect reason for query

This commit is contained in:
Vortrex
2022-09-29 11:11:39 -05:00
parent d73246dd2b
commit 8ba392e834

View File

@@ -317,9 +317,9 @@ function getPlayerFromParams(params) {
// =========================================================================== // ===========================================================================
function updateConnectionLogOnQuit(client, quitReasonId) { function updateConnectionLogOnQuit(client) {
if (getPlayerData(client) != false) { if (getPlayerData(client) != false) {
quickDatabaseQuery(`UPDATE conn_main SET conn_when_disconnect=NOW(), conn_how_disconnect=${quitReasonId} WHERE conn_id = ${getPlayerData(client).sessionId}`); quickDatabaseQuery(`UPDATE conn_main SET conn_when_disconnect=NOW() WHERE conn_id = ${getPlayerData(client).sessionId}`);
} }
} }
@@ -510,13 +510,16 @@ function removeAllPlayersFromVehicles() {
// =========================================================================== // ===========================================================================
function handlePlayerEnteringExitingProperty(client) { function processPlayerEnteringExitingProperty(client) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities]: Processing property enter/exit for player ${getPlayerDisplayForConsole(client)} ...`);
if (getPlayerData(client).enteringExitingProperty == null) { if (getPlayerData(client).enteringExitingProperty == null) {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.Utilities]: Aborting property enter/exit for player ${getPlayerDisplayForConsole(client)}. Assigned property data is null.`);
return false; return false;
} }
let pedState = getPlayerData(client).pedState; let pedState = getPlayerData(client).pedState;
if (pedState != AGRP_PEDSTATE_ENTERINGPROPERTY && pedState != AGRP_PEDSTATE_EXITINGPROPERTY) { if (pedState != AGRP_PEDSTATE_ENTERINGPROPERTY && pedState != AGRP_PEDSTATE_EXITINGPROPERTY) {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.Utilities]: Aborting property enter/exit for player ${getPlayerDisplayForConsole(client)}. Ped state is not entering or exiting property.`);
return false; return false;
} }
@@ -528,14 +531,24 @@ function handlePlayerEnteringExitingProperty(client) {
} }
if (propertyData == null || propertyData == false) { if (propertyData == null || propertyData == false) {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.Utilities]: Aborting property enter/exit for player ${getPlayerDisplayForConsole(client)}. Property is invalid.`);
return false; return false;
} }
if (pedState == AGRP_PEDSTATE_ENTERINGPROPERTY) { if (pedState == AGRP_PEDSTATE_ENTERINGPROPERTY) {
logToConsole(LOG_VERBOSE, `[AGRP.Utilities]: Processing property ENTER for player ${getPlayerDisplayForConsole(client)} ...`);
if (isGameFeatureSupported("interiorScene") && propertyData.exitScene != "") {
logToConsole(LOG_VERBOSE, `[AGRP.Utilities]: Player ${getPlayerDisplayForConsole(client)} is entering a property with interior scene (${propertyData.exitScene})`);
spawnPlayer(client, propertyData.exitPosition, propertyData.exitRotation, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]);
onPlayerSpawn(client);
} else {
setPlayerPosition(client, propertyData.exitPosition);
setPlayerHeading(client, propertyData.exitRotation);
}
setPlayerDimension(client, propertyData.exitDimension); setPlayerDimension(client, propertyData.exitDimension);
setPlayerInterior(client, propertyData.exitInterior); setPlayerInterior(client, propertyData.exitInterior);
setPlayerPosition(client, propertyData.exitPosition);
setPlayerHeading(client, propertyData.exitRotation);
setTimeout(function () { setTimeout(function () {
if (isFadeCameraSupported()) { if (isFadeCameraSupported()) {
fadeCamera(client, true, 1.0); fadeCamera(client, true, 1.0);
@@ -561,10 +574,18 @@ function handlePlayerEnteringExitingProperty(client) {
getPlayerData(client).enteringExitingProperty = null; getPlayerData(client).enteringExitingProperty = null;
getPlayerData(client).pedState = AGRP_PEDSTATE_READY; getPlayerData(client).pedState = AGRP_PEDSTATE_READY;
} else if (pedState == AGRP_PEDSTATE_EXITINGPROPERTY) { } else if (pedState == AGRP_PEDSTATE_EXITINGPROPERTY) {
logToConsole(LOG_VERBOSE, `[AGRP.Utilities]: Processing property EXIT for player ${getPlayerDisplayForConsole(client)} from property ID ${propertyData.index}/${propertyData.databaseId} ...`);
if (isGameFeatureSupported("interiorScene") && propertyData.entranceScene != "") {
logToConsole(LOG_VERBOSE, `[AGRP.Utilities]: Player ${getPlayerDisplayForConsole(client)} is exiting a property with external interior scene (${propertyData.entranceScene})`);
spawnPlayer(client, propertyData.entrancePosition, propertyData.entranceRotation, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]);
onPlayerSpawn(client);
} else {
setPlayerPosition(client, propertyData.entrancePosition);
setPlayerHeading(client, propertyData.entranceRotation);
}
setPlayerDimension(client, propertyData.entranceDimension); setPlayerDimension(client, propertyData.entranceDimension);
setPlayerInterior(client, propertyData.entranceDimension); setPlayerInterior(client, propertyData.entranceInterior);
setPlayerPosition(client, propertyData.entranceDimension);
setPlayerHeading(client, propertyData.entranceDimension);
// Check if exiting property was into another house/business // Check if exiting property was into another house/business
let inProperty = false; let inProperty = false;
@@ -611,4 +632,10 @@ function handlePlayerEnteringExitingProperty(client) {
} }
} }
// ===========================================================================
function getPlayerCountryISOCode(client) {
return module.geoip.getCountryISO(getGlobalConfig().geoIPCountryDatabaseFilePath, getPlayerIP(client));
}
// =========================================================================== // ===========================================================================