Test
This commit is contained in:
@@ -31,6 +31,7 @@ function loadHousesFromDatabase() {
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if(dbQuery.numRows > 0) {
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while(dbAssoc = fetchQueryAssoc(dbQuery)) {
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let tempHouseData = new serverClasses.houseData(dbAssoc);
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tempHouseData.locations = loadHouseLocationsFromDatabase(tempHouseData.databaseId);
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tempHouses.push(tempHouseData);
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console.log(`[Asshat.House]: House '${tempHouseData.description}' (ID ${tempHouseData.databaseId}) loaded!`);
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}
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@@ -45,6 +46,35 @@ function loadHousesFromDatabase() {
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// ---------------------------------------------------------------------------
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function loadHouseLocationsFromDatabase(houseId) {
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console.log(`[Asshat.House]: Loading locations for business '${getBusinessData(businessId).name}' from database ...`);
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let tempHouseLocations = [];
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let dbConnection = connectToDatabase();
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let dbQuery = null;
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let dbAssoc;
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if(dbConnection) {
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dbQuery = queryDatabase(dbConnection, `SELECT * FROM house_loc WHERE house_loc_house=${houseId}`);
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if(dbQuery) {
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if(dbQuery.numRows > 0) {
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while(dbAssoc = fetchQueryAssoc(dbQuery)) {
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let tempHouseLocationData = new serverClasses.houseLocationData(dbAssoc);
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tempHouseLocations.push(tempHouseLocationData);
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console.log(`[Asshat.House]: Location for house '${getHouseData(houseId).name}' loaded from database successfully!`);
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}
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}
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freeDatabaseQuery(dbQuery);
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}
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disconnectFromDatabase(dbConnection);
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}
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console.log(`[Asshat.House]: ${tempHouseLocations.length} locations for house '${getHouseData(houseId).name}' loaded from database successfully`);
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return tempHouseLocations;
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}
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// ---------------------------------------------------------------------------
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function createHouseCommand(command, params, client) {
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let tempHouseData = createHouse(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getServerGame()].house, getGameConfig().blipSprites[getServerGame()].house, getPlayerInterior(client), getPlayerVirtualWorld(client));
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getServerData().houses.push(tempHouseData);
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@@ -378,10 +408,36 @@ function saveHouseToDatabase(houseId) {
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// ---------------------------------------------------------------------------
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function saveHouseLocationToDatabase(houseId, locationId) {
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let tempHouseLocationData = getHouseData(houseId).locations[locationId];
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console.log(`[Asshat.House]: Saving house location ${tempHouseLocationData.databaseId} to database ...`);
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let dbConnection = connectToDatabase();
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if(dbConnection) {
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if(tempHouseLocationData.databaseId == 0) {
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let dbQueryString = `INSERT INTO house_loc (house_loc_house, house_loc_locked, house_loc_entrance_pos_x, house_loc_entrance_pos_y, house_loc_entrance_pos_z, house_loc_entrance_rot_z, house_loc_entrance_int, house_loc_entrance_vw, house_loc_exit_pos_x, house_loc_exit_pos_y, house_loc_exit_pos_z, house_loc_exit_rot_z, house_loc_exit_int, house_loc_exit_vw) VALUES (${tempHouseLocationData.databaseId}, ${boolToInt(tempHouseLocationData.locked)}, ${tempHouseLocationData.entrancePosition.x}, ${tempHouseLocationData.entrancePosition.y}, ${tempHouseLocationData.entrancePosition.z}, ${tempHouseLocationData.entranceRotation}, ${tempHouseLocationData.entranceInterior}, ${tempHouseLocationData.entranceDimension}, ${tempHouseLocationData.exitPosition.x}, ${tempHouseLocationData.exitPosition.y}, ${tempHouseLocationData.exitPosition.z}, ${tempHouseLocationData.exitRotation}, ${tempHouseLocationData.exitInterior}, ${tempHouseLocationData.exitDimension})`;
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queryDatabase(dbConnection, dbQueryString);
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tempHouseLocationData.databaseId = getDatabaseInsertId(dbConnection);
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} else {
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let dbQueryString = `UPDATE house_loc SET house_loc_house=${getHouseData(houseId).databaseId}', house_loc_locked=${tempHouseLocationData.locked}, house_loc_entrance_pos_x=${tempHouseLocationData.entrancePosition.x}, house_loc_entrance_pos_y=${tempHouseLocationData.entrancePosition.y}, house_loc_entrance_pos_z=${tempHouseLocationData.entrancePosition.z}, house_loc_entrance_rot_z=${tempHouseLocationData.entranceRotation}, house_loc_entrance_int=${tempHouseLocationData.entranceInterior}, house_loc_entrance_vw=${tempHouseLocationData.entranceDimension}, house_loc_exit_pos_x=${tempHouseLocationData.exitPosition.x}, house_loc_exit_pos_y=${tempHouseLocationData.exitPosition.y}, house_loc_exit_pos_z=${tempHouseLocationData.exitPosition.z}, house_loc_exit_rot_z=${tempHouseData.exitRotation}, house_loc_exit_int=${tempHouseLocationData.exitInterior}, house_loc_exit_vw=${tempHouseLocationData.exitDimension} WHERE house_loc_id=${tempHouseLocationData.databaseId}`;
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queryDatabase(dbConnection, dbQueryString);
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}
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disconnectFromDatabase(dbConnection);
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return true;
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}
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console.log(`[Asshat.house]: Saved house location ${tempHouseLocationData.databaseId} to database!`);
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return false;
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}
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// ---------------------------------------------------------------------------
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function createAllHousePickups() {
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for(let i in getServerData().houses) {
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createHouseEntrancePickup(i);
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createHouseExitPickup(i);
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for(let j in getServerData().houses[i].locations) {
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createHouseLocationEntrancePickup(i, j);
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createHouseLocationExitPickup(i, j);
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}
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}
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}
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@@ -389,98 +445,96 @@ function createAllHousePickups() {
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function createAllHouseBlips() {
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for(let i in getServerData().houses) {
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createHouseEntranceBlip(i);
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createHouseExitBlip(i);
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for(let j in getServerData().houses[i].locations) {
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createHouseLocationEntranceBlip(i, j);
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createHouseLocationExitBlip(i, j);
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}
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}
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}
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// ---------------------------------------------------------------------------
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function createHouseEntrancePickup(houseId) {
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if(getHouseData(houseId).entrancePickupModel != -1) {
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function createHouseEntrancePickup(houseId, locationId) {
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if(getHouseData(houseId).locations[locationId].entrancePickupModel != -1) {
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let pickupModelId = getGameConfig().pickupModels[getServerGame()].house;
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if(getServerData().houses[houseId].entrancePickupModel != 0) {
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pickupModelId = getHouseData(houseId).entrancePickupModel;
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pickupModelId = getHouseData(houseId).locations[locationId].entrancePickupModel;
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}
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getHouseData(houseId).entrancePickup = gta.createPickup(pickupModelId, getHouseData(houseId).entrancePosition);
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getHouseData(houseId).entrancePickup.onAllDimensions = false;
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getHouseData(houseId).entrancePickup.dimension = getHouseData(houseId).entranceDimension;
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//getHouseData(houseId).entrancePickup.interior = getHouseData(houseId).entranceInterior;
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getHouseData(houseId).entrancePickup.setData("ag.owner.type", AG_PICKUP_HOUSE_ENTRANCE, false);
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getHouseData(houseId).entrancePickup.setData("ag.owner.id", houseId, false);
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getHouseData(houseId).entrancePickup.setData("ag.label.type", AG_LABEL_HOUSE, true);
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getHouseData(houseId).entrancePickup.setData("ag.label.name", getHouseData(houseId).description, true);
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getHouseData(houseId).entrancePickup.setData("ag.label.locked", getHouseData(houseId).locked, true);
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getHouseData(houseId).locations[locationId].entrancePickup = gta.createPickup(pickupModelId, getHouseData(houseId).locations[locationId].entrancePosition);
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getHouseData(houseId).locations[locationId].entrancePickup.onAllDimensions = false;
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getHouseData(houseId).locations[locationId].entrancePickup.dimension = getHouseData(houseId).locations[locationId].entranceDimension;
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getHouseData(houseId).locations[locationId].entrancePickup.setData("ag.owner.type", AG_PICKUP_HOUSE_ENTRANCE, false);
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getHouseData(houseId).locations[locationId].entrancePickup.setData("ag.owner.id", houseId, false);
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getHouseData(houseId).locations[locationId].entrancePickup.setData("ag.label.type", AG_LABEL_HOUSE, true);
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getHouseData(houseId).locations[locationId].entrancePickup.setData("ag.label.name", getHouseData(houseId).description, true);
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getHouseData(houseId).locations[locationId].entrancePickup.setData("ag.label.locked", getHouseData(houseId).locked, true);
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if(getHouseData(houseId).buyPrice > 0) {
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getHouseData(houseId).entrancePickup.setData("ag.label.price", getHouseData(houseId).buyPrice, true);
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getHouseData(houseId).locations[locationId].entrancePickup.setData("ag.label.price", getHouseData(houseId).buyPrice, true);
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}
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addToWorld(getHouseData(houseId).entrancePickup);
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addToWorld(getHouseData(houseId).locations[locationId].entrancePickup);
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}
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}
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// ---------------------------------------------------------------------------
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function createHouseEntranceBlip(houseId) {
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if(getHouseData(houseId).entranceBlipModel != -1) {
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function createHouseEntranceBlip(houseId, locationId) {
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if(getHouseData(houseId).locations[locationId].entranceBlipModel != -1) {
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let blipModelId = getGameConfig().blipSprites[getServerGame()].house;
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if(getServerData().houses[houseId].entranceBlipModel != 0) {
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blipModelId = getHouseData(houseId).entranceBlipModel;
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if(getServerData().houses[houseId].locations[locationId].entranceBlipModel != 0) {
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blipModelId = getHouseData(houseId).locations[locationId].entranceBlipModel;
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}
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getHouseData(houseId).entranceBlip = gta.createBlip(getHouseData(houseId).entrancePosition, blipModelId, 1, getColourByName("houseGreen"));
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getHouseData(houseId).entranceBlip.onAllDimensions = false;
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getHouseData(houseId).entranceBlip.dimension = getHouseData(houseId).entranceDimension;
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//getHouseData(houseId).entranceBlip.interior = getHouseData(houseId).entranceInterior;
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getHouseData(houseId).entranceBlip.setData("ag.owner.type", AG_BLIP_HOUSE_ENTRANCE, false);
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getHouseData(houseId).entranceBlip.setData("ag.owner.id", houseId, false);
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addToWorld(getHouseData(houseId).entranceBlip);
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getHouseData(houseId).locations[locationId].entranceBlip = gta.createBlip(getHouseData(houseId).locations[locationId].entrancePosition, blipModelId, 1, getColourByName("houseGreen"));
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getHouseData(houseId).locations[locationId].entranceBlip.onAllDimensions = false;
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getHouseData(houseId).locations[locationId].entranceBlip.dimension = getHouseData(houseId).locations[locationId].entranceDimension;
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getHouseData(houseId).locations[locationId].entranceBlip.setData("ag.owner.type", AG_BLIP_HOUSE_ENTRANCE, false);
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getHouseData(houseId).locations[locationId].entranceBlip.setData("ag.owner.id", houseId, false);
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addToWorld(getHouseData(houseId).locations[locationId].entranceBlip);
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}
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}
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// ---------------------------------------------------------------------------
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function createHouseExitPickup(houseId) {
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function createHouseExitPickup(houseId, locationId) {
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if(getHouseData(houseId).hasInterior) {
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if(getHouseData(houseId).exitPickupModel != -1) {
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if(getHouseData(houseId).locations[locationId].exitPickupModel != -1) {
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let pickupModelId = getGameConfig().pickupModels[getServerGame()].exit;
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if(getServerData().houses[houseId].exitPickupModel != 0) {
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pickupModelId = getHouseData(houseId).exitPickupModel;
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if(getServerData().houses[houseId].locations[locationId].exitPickupModel != 0) {
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pickupModelId = getHouseData(houseId).locations[locationId].exitPickupModel;
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}
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getHouseData(houseId).exitPickup = gta.createPickup(pickupModelId, getHouseData(houseId).exitPosition);
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getHouseData(houseId).exitPickup.onAllDimensions = false;
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getHouseData(houseId).exitPickup.dimension = getHouseData(houseId).exitDimension;
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//getHouseData(houseId).exitPickup.interior = getHouseData(houseId).exitInterior;
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getHouseData(houseId).exitPickup.setData("ag.owner.type", AG_PICKUP_HOUSE_EXIT, false);
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getHouseData(houseId).exitPickup.setData("ag.owner.id", houseId, false);
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getHouseData(houseId).exitPickup.setData("ag.label.type", AG_LABEL_EXIT, true);
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addToWorld(getHouseData(houseId).exitPickup);
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getHouseData(houseId).locations[locationId].exitPickup = gta.createPickup(pickupModelId, getHouseData(houseId).locations[locationId].exitPosition);
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getHouseData(houseId).locations[locationId].exitPickup.onAllDimensions = false;
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getHouseData(houseId).locations[locationId].exitPickup.dimension = getHouseData(houseId).locations[locationId].exitDimension;
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getHouseData(houseId).locations[locationId].exitPickup.setData("ag.owner.type", AG_PICKUP_HOUSE_EXIT, false);
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getHouseData(houseId).locations[locationId].exitPickup.setData("ag.owner.id", houseId, false);
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getHouseData(houseId).locations[locationId].exitPickup.setData("ag.label.type", AG_LABEL_EXIT, true);
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addToWorld(getHouseData(houseId).locations[locationId].exitPickup);
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}
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}
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}
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// ---------------------------------------------------------------------------
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function createHouseExitBlip(houseId) {
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function createHouseExitBlip(houseId, locationId) {
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if(getHouseData(houseId).hasInterior) {
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if(getHouseData(houseId).exitBlipModel != -1) {
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let blipModelId = getGameConfig().blipSprites[getServerGame()].house;
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if(getHouseData(houseId).locations[locationId].exitBlipModel != -1) {
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let blipModelId = getGameConfig().locations[locationId].blipSprites[getServerGame()].house;
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if(getServerData().houses[houseId].exitBlipModel != 0) {
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blipModelId = getHouseData(houseId).exitBlipModel;
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blipModelId = getHouseData(houseId).locations[locationId].exitBlipModel;
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}
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getHouseData(houseId).exitBlip = gta.createBlip(getHouseData(houseId).exitPosition, blipModelId, 1, getColourByName("houseGreen"));
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getHouseData(houseId).exitBlip.onAllDimensions = false;
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getHouseData(houseId).exitBlip.dimension = getHouseData(houseId).entranceDimension;
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//getHouseData(houseId).exitBlip.interior = getHouseData(houseId).exitInterior;
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getHouseData(houseId).exitBlip.setData("ag.owner.type", AG_BLIP_HOUSE_EXIT, false);
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getHouseData(houseId).exitBlip.setData("ag.owner.id", houseId, false);
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addToWorld(getHouseData(houseId).exitBlip);
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getHouseData(houseId).locations[locationId].exitBlip = gta.createBlip(getHouseData(houseId).locations[locationId].exitPosition, blipModelId, 1, getColourByName("houseGreen"));
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getHouseData(houseId).locations[locationId].exitBlip.onAllDimensions = false;
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getHouseData(houseId).locations[locationId].exitBlip.dimension = getHouseData(houseId).locations[locationId].entranceDimension;
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getHouseData(houseId).locations[locationId].exitBlip.setData("ag.owner.type", AG_BLIP_HOUSE_EXIT, false);
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getHouseData(houseId).locations[locationId].exitBlip.setData("ag.owner.id", houseId, false);
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addToWorld(getHouseData(houseId).locations[locationId].exitBlip);
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}
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}
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}
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@@ -572,62 +626,37 @@ function doesHouseHaveInterior(houseId) {
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// ---------------------------------------------------------------------------
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function sendAllHouseLabelsToPlayer(client) {
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let tempHouseLabels = [];
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let totalHouses = getServerData().houses.length;
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let housesPerNetworkEvent = 100;
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let totalNetworkEvents = Math.ceil(totalHouses/housesPerNetworkEvent);
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for(let i = 0 ; i < totalNetworkEvents ; i++) {
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for(let j = 0 ; j < housesPerNetworkEvent ; j++) {
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let tempHouseId = (i*housesPerNetworkEvent)+j;
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if(typeof getServerData().houses[tempHouseId] != "undefined") {
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tempHouseLabels.push([tempHouseId, getServerData().houses[tempHouseId].entrancePosition, getGameConfig().propertyLabelHeight[getServerGame()], getServerData().houses[tempHouseId].description, getServerData().houses[tempHouseId].locked, false]);
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}
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}
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triggerNetworkEvent("ag.houselabel.all", client, tempHouseLabels);
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tempHouseLabels = [];
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function deleteHouseLocationEntrancePickup(houseId) {
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if(getHouseData(houseId).locations[locationId].entrancePickup != null) {
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destroyElement(getHouseData(houseId).locations[locationId].entrancePickup);
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getHouseData(houseId).locations[locationId].entrancePickup = null;
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}
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}
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// ---------------------------------------------------------------------------
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function sendHouseLabelToPlayers(houseId) {
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triggerNetworkEvent("ag.houselabel.add", null, houseId, getServerData().houses[houseId].entrancePosition, getGameConfig().propertyLabelHeight[getServerGame()], getServerData().houses[houseId].description, getServerData().houses[houseId].locked, false);
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}
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// ---------------------------------------------------------------------------
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function deleteHouseEntrancePickup(houseId) {
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if(getHouseData(houseId).entrancePickup != null) {
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destroyElement(getHouseData(houseId).entrancePickup);
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getHouseData(houseId).entrancePickup = null;
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}
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}
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// ---------------------------------------------------------------------------
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function deleteHouseExitPickup(houseId) {
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if(getHouseData(houseId).exitPickup != null) {
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destroyElement(getHouseData(houseId).exitPickup);
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getHouseData(houseId).exitPickup = null;
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function deleteHouseLocationExitPickup(houseId, locationId) {
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if(getHouseData(houseId).locations[locationId].exitPickup != null) {
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destroyElement(getHouseData(houseId).locations[locationId].exitPickup);
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getHouseData(houseId).locations[locationId].exitPickup = null;
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}
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}
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// ---------------------------------------------------------------------------
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function deleteHouseEntranceBlip(houseId) {
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if(getHouseData(houseId).entranceBlip != null) {
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destroyElement(getHouseData(houseId).entranceBlip);
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getHouseData(houseId).entranceBlip = null;
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function deleteHouseLocationEntranceBlip(houseId, locationId) {
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if(getHouseData(houseId).locations[locationId].entranceBlip != null) {
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destroyElement(getHouseData(houseId).locations[locationId].entranceBlip);
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getHouseData(houseId).locations[locationId].entranceBlip = null;
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}
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}
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// ---------------------------------------------------------------------------
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function deleteHouseExitBlip(houseId) {
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if(getHouseData(houseId).exitBlip != null) {
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destroyElement(getHouseData(houseId).exitBlip);
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getHouseData(houseId).exitBlip = null;
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function deleteHouseLocationExitBlip(houseId, locationId) {
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if(getHouseData(houseId).locations[locationId].exitBlip != null) {
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destroyElement(getHouseData(houseId).locations[locationId].exitBlip);
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getHouseData(houseId).locations[locationId].exitBlip = null;
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}
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}
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@@ -642,10 +671,10 @@ function reloadAllHousesCommand(command, params, client) {
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}
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for(let i in getServerData().houses) {
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deleteHouseExitBlip(i);
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deleteHouseEntranceBlip(i);
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deleteHouseExitPickup(i);
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deleteHouseEntrancePickup(i);
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deleteHouseExitBlips(i);
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deleteHouseEntranceBlips(i);
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deleteHouseExitPickups(i);
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deleteHouseEntrancePickups(i);
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}
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getServerData().houses = null;
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Reference in New Issue
Block a user