Fixes for IV

This commit is contained in:
Vortrex
2022-02-26 22:30:39 -06:00
parent a15b29e977
commit 8e225ed480
6 changed files with 43 additions and 16 deletions

View File

@@ -82,6 +82,7 @@ function addAllNetworkHandlers() {
addNetworkEventHandler("vrr.pedAnim", makePedPlayAnimation);
addNetworkEventHandler("vrr.pedStopAnim", makePedStopAnimation);
addNetworkEventHandler("vrr.localPlayerSkin", setLocalPlayerSkin);
addNetworkEventHandler("vrr.forcePedAnim", forcePedAnimation);
addNetworkEventHandler("vrr.hideAllGUI", hideAllGUI);
addNetworkEventHandler("vrr.gameScript", setGameScriptState);
@@ -128,10 +129,12 @@ function setPlayer2DRendering(hudState, labelState, smallGameMessageState, score
logToConsole(LOG_DEBUG, `[VRR.Main] Updating render states (HUD: ${hudState}, Labels: ${labelState}, Bottom Text: ${smallGameMessageState}, Scoreboard: ${scoreboardState}, HotBar: ${hotBarState}, Item Action Delay: ${itemActionDelayState})`);
renderHUD = hudState;
if(typeof setHUDEnabled != "undefined") {
if(getGame() == VRR_GAME_GTA_IV) {
natives.displayHud(false);
} else {
if(getGame() == VRR_GAME_GTA_IV) {
natives.displayCash(hudState);
natives.displayAmmo(hudState);
natives.displayHud(hudState);
} else {
if(typeof setHUDEnabled != "undefined") {
setHUDEnabled(hudState);
}
}
@@ -297,4 +300,15 @@ function setLocalPlayerInfiniteRun(state) {
}
}
// ===========================================================================
function setLocalPlayerSkin(skinId) {
if(getGame() == VRR_GAME_GTA_IV) {
//natives.changePlayerModel(natives.getPlayerId(), skinId);
localPlayer.skin = allowedSkins[skinSelectorIndex][0];
} else {
localPlayer.skin = skinId;
}
}
// ===========================================================================