Disable cruise control on veh exit

This commit is contained in:
Vortrex
2022-09-06 06:58:01 -05:00
parent 670efb53d6
commit 8e4b7d6b2f

View File

@@ -62,7 +62,9 @@ function onResourceStart(event, resource) {
addEventHandler("OnPedEnteredSphereEx", onPedEnteredSphere);
addEventHandler("OnPedExitedSphereEx", onPedExitedSphere);
}
//garbageCollectorInterval = setInterval(collectAllGarbage, 1000*60);
garbageCollectorInterval = setInterval(collectAllGarbage, 1000 * 60);
localPlayerMoneyInterval = setInterval(updateLocalPlayerMoney, 1000 * 5);
}
// ===========================================================================
@@ -101,9 +103,9 @@ function onProcess(event, deltaTime) {
processNearbyPickups();
processVehiclePurchasing();
processVehicleBurning();
processVehicleCruiseControl();
//checkChatBoxAutoHide(); // Will be uncommented on 1.4.0 GTAC update
//processVehicleFires();
}
// ===========================================================================
@@ -172,6 +174,20 @@ function onPedExitedVehicle(event, ped, vehicle, seat) {
// ===========================================================================
function onPedExitingVehicle(event, ped, vehicle, seat) {
//logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`);
//sendNetworkEventToServer("agrp.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
if (localPlayer != null) {
if (ped == localPlayer) {
cruiseControl = false;
cruiseControlSpeed = 0.0;
}
}
}
// ===========================================================================
function onPedEnteredVehicle(event, ped, vehicle, seat) {
logToConsole(LOG_DEBUG, `[VRR.Event] Ped entered vehicle`);
//sendNetworkEventToServer("agrp.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);