diff --git a/scripts/server/event.js b/scripts/server/event.js index 6dbe293c..666c4209 100644 --- a/scripts/server/event.js +++ b/scripts/server/event.js @@ -662,6 +662,8 @@ async function onPlayerSpawn(client) { resetPlayerBlip(client); } + updateJobBlipsForPlayer(client); + // Radio stuff must be last thing sent to client because it hangs the client for a second, which blocks processing of other incoming packets // Start playing business/house radio if in one if (getPlayerDimension(client) != getGameConfig().mainWorldDimension[getGame()]) {