Locale stuff + fixes

This commit is contained in:
Vortrex
2021-11-19 19:27:34 -06:00
parent db6ff2e4b4
commit 8f4ac90dc6
37 changed files with 702 additions and 531 deletions

View File

@@ -3,19 +3,10 @@
// https://github.com/VortrexFTW/gtac_roleplay
// ===========================================================================
// FILE: gtac.js
// DESC: Provides natives for GTA Connected (GTA III, VC, SA, & IV)
// DESC: Provides natives for GTA and Mafia Connected mods
// TYPE: Server (JavaScript)
// ===========================================================================
// ===========================================================================
// Vortrex's Roleplay Resource
// https://github.com/VortrexFTW/gtac_roleplay
// ===========================================================================
// FILE: game-data.js
// DESC: Provides coords, ids, names, and other data for the games
// TYPE: Shared (JavaScript)
// ===========================================================================
// ===========================================================================
function getPlayerPosition(client) {
@@ -198,7 +189,7 @@ function setPlayerSkin(client, skinIndex) {
// ===========================================================================
function getPlayerSkin(client) {
return getSkinIndexFromSkin(client.player.modelIndex);
return getSkinIndexFromModel(client.player.modelIndex);
}
// ===========================================================================
@@ -373,11 +364,11 @@ function getServerName() {
// ===========================================================================
function createGamePickup(model, position, type) {
function createGamePickup(modelIndex, position, type) {
if(!isGameFeatureSupported("pickups")) {
return false;
}
return game.createPickup(model, position, type);
return game.createPickup(modelIndex, position, type);
}
// ===========================================================================
@@ -391,11 +382,11 @@ function createGameBlip(position, type = 0, colour = toColour(255, 255, 255, 255
// ===========================================================================
function createGameObject(model, position) {
function createGameObject(modelIndex, position) {
if(!isGameFeatureSupported("objects")) {
return false;
}
return game.createObject(model, position);
return game.createObject(getGameData().objects[getGame()][modelIndex][0], position);
}
// ===========================================================================
@@ -547,7 +538,7 @@ function setPlayerFightStyle(client, fightStyleId) {
return false;
}
if(!isFightStyleSupported()) {
if(!areFightStylesSupported()) {
return false;
}