From 92d027e43ca6876260e87149c7e37736364f2750 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Mon, 4 Apr 2022 20:03:50 -0500 Subject: [PATCH] Rename game message fonts to plural --- scripts/client/messaging.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/scripts/client/messaging.js b/scripts/client/messaging.js index 20404eee..558626b1 100644 --- a/scripts/client/messaging.js +++ b/scripts/client/messaging.js @@ -23,8 +23,8 @@ let smallGameMessageTimer = null; function initMessagingScript() { logToConsole(LOG_DEBUG, "[VRR.Messaging]: Initializing messaging script ..."); - smallGameMessageFont = loadSmallGameMessageFonts(); - bigGameMessageFont = loadSmallGameMessageFonts(); + smallGameMessageFonts = loadSmallGameMessageFonts(); + bigGameMessageFonts = loadSmallGameMessageFonts(); logToConsole(LOG_DEBUG, "[VRR.Messaging]: Messaging script initialized!"); } @@ -66,7 +66,7 @@ function processSmallGameMessageRendering() { if(renderSmallGameMessage) { if(smallGameMessageText != "") { if(smallGameMessageFonts[smallGameMessageFontName] != null) { - smallGameMessageFonts[smallGameMessageFontName].render(smallGameMessageText, [0, game.height-90], game.width, 0.5, 0.0, smallGameMessageFont[smallGameMessageFontName].size, smallGameMessageColour, true, true, false, true); + smallGameMessageFonts[smallGameMessageFontName].render(smallGameMessageText, [0, game.height-90], game.width, 0.5, 0.0, smallGameMessageFonts[smallGameMessageFontName].size, smallGameMessageColour, true, true, false, true); } } }