Update header
This commit is contained in:
@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: 2fa.js
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// DESC: Provides two factor authentication GUI
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: bizmgr.js
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// DESC: Provides business manager GUI
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: changepass.js
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// DESC: Provides change password GUI
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: charselect.js
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// DESC: Provides character select GUI
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: clanmgr.js
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// DESC: Provides clan manager GUI
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: error.js
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// DESC: Provides error box GUI
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@@ -17,7 +18,7 @@ let errorDialog = {
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function initErrorDialogGUI() {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Creating error GUI ...`);
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errorDialog.window = mexui.window(getScreenWidth()/2-200, getScreenHeight()/2-70, 400, 140, 'ERROR', {
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errorDialog.window = mexui.window(getScreenWidth() / 2 - 200, getScreenHeight() / 2 - 70, 400, 140, 'ERROR', {
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main: {
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
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transitionTime: 500,
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: housemgr.js
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// DESC: Provides house manager GUI
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: info.js
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// DESC: Provides info dialog box GUI
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@@ -16,8 +17,8 @@ let infoDialog = {
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// ===========================================================================
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function initInfoDialogGUI() {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Creating info dialog GUI ...`);
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infoDialog.window = mexui.window(getScreenWidth()/2-200, getScreenHeight()/2-70, 400, 140, 'Information', {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Creating info dialog GUI ...`);
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infoDialog.window = mexui.window(getScreenWidth() / 2 - 200, getScreenHeight() / 2 - 70, 400, 140, 'Information', {
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main: {
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
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},
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: list.js
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// DESC: Provides simple list GUI
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@@ -16,8 +17,8 @@ let listDialog = {
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// ===========================================================================
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function initListGUI() {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Creating list dialog GUI ...`);
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listDialog.window = mexui.window(game.width/2-200, game.height/2-70, 400, 500, 'List', {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Creating list dialog GUI ...`);
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listDialog.window = mexui.window(game.width / 2 - 200, game.height / 2 - 70, 400, 500, 'List', {
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main: {
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
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},
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@@ -50,21 +51,21 @@ function initListGUI() {
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listDialog.listGrid = listDialog.window.grid(5, 25, 390, 450, {
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main: {
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
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},
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column: {
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lineColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha),
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lineColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha),
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},
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header: {
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backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha-50),
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textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], windowTitleAlpha),
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header: {
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backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha - 50),
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textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], windowTitleAlpha),
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},
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cell: {
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
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textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], windowTitleAlpha),
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
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textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], windowTitleAlpha),
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},
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row: {
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lineColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha),
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lineColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha),
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hover: {
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backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], 120),
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}
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: localechooser.js
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// DESC: Provides locale chooser GUI
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@@ -19,8 +20,8 @@ let flagImageGap = toVector2(5, 5);
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// ===========================================================================
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function initLocaleChooserGUI() {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Creating locale chooser GUI ...`);
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localeChooser.window = mexui.window(game.width/2-200, game.height-150, 60, 60, 'Choose a language', {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Creating locale chooser GUI ...`);
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localeChooser.window = mexui.window(game.width / 2 - 200, game.height - 150, 60, 60, 'Choose a language', {
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main: {
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], 0),
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},
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@@ -53,10 +54,10 @@ function closeLocaleChooserGUI() {
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// ===========================================================================
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function showLocaleChooserGUI(position = toVector2(0.0, 0.0)) {
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if(position.x != 0.0 && position.y != 0.0) {
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if (position.x != 0.0 && position.y != 0.0) {
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localeChooser.window.position = position;
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} else {
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localeChooser.window.position = toVector2((getScreenWidth()/2)-(localeChooser.window.size.x/2), getScreenHeight()-100);
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localeChooser.window.position = toVector2((getScreenWidth() / 2) - (localeChooser.window.size.x / 2), getScreenHeight() - 100);
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}
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//closeAllWindows();
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@@ -68,7 +69,7 @@ function showLocaleChooserGUI(position = toVector2(0.0, 0.0)) {
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// ===========================================================================
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function toggleLocaleChooserGUI() {
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if(localeChooser.window.shown) {
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if (localeChooser.window.shown) {
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closeLocaleChooserGUI();
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} else {
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showLocaleChooserGUI();
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@@ -78,36 +79,36 @@ function toggleLocaleChooserGUI() {
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// ===========================================================================
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function localeChooserSetLocale(localeId) {
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logToConsole(LOG_DEBUG|LOG_WARN, `[VRR.GUI] Asking server to change locale to ${localeId}`);
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logToConsole(LOG_DEBUG | LOG_WARN, `[VRR.GUI] Asking server to change locale to ${localeId}`);
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sendLocaleSelectToServer(localeId);
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}
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// ===========================================================================
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function resetLocaleChooserOptions() {
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logToConsole(LOG_DEBUG|LOG_WARN, `[VRR.GUI] Resetting locale chooser options`);
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logToConsole(LOG_DEBUG | LOG_WARN, `[VRR.GUI] Resetting locale chooser options`);
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// let tempLocaleOptions = getServerData().localeOptions; // getAvailableLocaleOptions();
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let tempLocaleOptions = getAvailableLocaleOptions();
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localeChooser.window.size = toVector2((tempLocaleOptions.length*(flagImageSize.x+flagImageGap.x))+flagImageGap.x, flagImageSize.y+flagImageGap.y*2);
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localeChooser.window.position = toVector2((getScreenWidth()/2)-(localeChooser.window.size.x/2), getScreenHeight()-100);
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localeChooser.window.size = toVector2((tempLocaleOptions.length * (flagImageSize.x + flagImageGap.x)) + flagImageGap.x, flagImageSize.y + flagImageGap.y * 2);
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localeChooser.window.position = toVector2((getScreenWidth() / 2) - (localeChooser.window.size.x / 2), getScreenHeight() - 100);
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for(let i in localeChooser.flagImages) {
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for (let i in localeChooser.flagImages) {
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localeChooser.flagImages[i].remove();
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}
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for(let i in tempLocaleOptions) {
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for (let i in tempLocaleOptions) {
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let imagePath = `files/images/flags/${tempLocaleOptions[i].flagImageFile}`;
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localeChooser.flagImages[i] = localeChooser.window.image((i*(flagImageSize.x+flagImageGap.x))+flagImageGap.x, flagImageGap.y, flagImageSize.x, flagImageSize.y, imagePath, {
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localeChooser.flagImages[i] = localeChooser.window.image((i * (flagImageSize.x + flagImageGap.x)) + flagImageGap.x, flagImageGap.y, flagImageSize.x, flagImageSize.y, imagePath, {
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focused: {
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borderColour: toColour(0, 0, 0, 0),
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},
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}, function() {
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}, function () {
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localeChooserSetLocale(tempLocaleOptions[i].id);
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});
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logToConsole(LOG_DEBUG|LOG_WARN, `[VRR.GUI] Created locale chooser option ${tempLocaleOptions[i].englishName} with image ${imagePath}`);
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logToConsole(LOG_DEBUG | LOG_WARN, `[VRR.GUI] Created locale chooser option ${tempLocaleOptions[i].englishName} with image ${imagePath}`);
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//localeChooser.activeRingImages.push(activeRingImage);
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}
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: login.js
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// DESC: Provides login GUI
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: newchar.js
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// DESC: Provides new character creation GUI
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: register.js
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// DESC: Provides account registration GUI
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: resetpass.js
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// DESC: Provides password reset GUI
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@@ -1,6 +1,7 @@
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// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// ===========================================================================
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// FILE: yesno.js
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// DESC: Provides yes/no prompt dialog GUI
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