Enter veh event for IV
This commit is contained in:
@@ -144,9 +144,7 @@ function onElementStreamIn(event, element) {
|
||||
|
||||
function onLocalPlayerExitedVehicle(event, vehicle, seat) {
|
||||
logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`);
|
||||
if(areServerElementsSupported()) {
|
||||
sendNetworkEventToServer("vrr.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
|
||||
}
|
||||
sendNetworkEventToServer("vrr.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
|
||||
|
||||
if(inVehicleSeat) {
|
||||
parkedVehiclePosition = false;
|
||||
@@ -159,17 +157,13 @@ function onLocalPlayerExitedVehicle(event, vehicle, seat) {
|
||||
function onLocalPlayerEnteredVehicle(event, vehicle, seat) {
|
||||
logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered vehicle`);
|
||||
|
||||
if(areServerElementsSupported()) {
|
||||
sendNetworkEventToServer("vrr.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
|
||||
sendNetworkEventToServer("vrr.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
|
||||
|
||||
if(inVehicleSeat == 0) {
|
||||
if(inVehicle.owner != -1) {
|
||||
inVehicle.engine = false;
|
||||
if(!inVehicle.engine) {
|
||||
parkedVehiclePosition = inVehicle.position;
|
||||
parkedVehicleHeading = inVehicle.heading;
|
||||
}
|
||||
}
|
||||
if(inVehicleSeat == 0) {
|
||||
inVehicle.engine = false;
|
||||
if(!inVehicle.engine) {
|
||||
parkedVehiclePosition = inVehicle.position;
|
||||
parkedVehicleHeading = inVehicle.heading;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user