Add bizorder prompt GUI handling

This commit is contained in:
Vortrex
2021-01-19 04:45:03 -06:00
parent bf0c19d082
commit 98dc420a32

View File

@@ -11,44 +11,83 @@
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
function playerPromptAnswerNo(client) { function playerPromptAnswerNo(client) {
if(!getEntityData(client, "ag.prompt")) { if(getPlayerData(client).promptType == AG_PROMPT_NONE) {
return false; return false;
} }
logToConsole(LOG_DEBUG, `[Asshat.GUI] ${getPlayerDisplayForConsole(client)} answered NO to their prompt (${getEntityData(client, "ag.prompt")})`); logToConsole(LOG_DEBUG, `[Asshat.GUI] ${getPlayerDisplayForConsole(client)} answered NO to their prompt (${getPlayerData(client).promptType})`);
switch(getEntityData(client, "ag.prompt")) { switch(getPlayerData(client).promptType) {
case AG_PROMPT_CREATEFIRSTCHAR: case AG_PROMPT_CREATEFIRSTCHAR:
showPlayerErrorGUI(client, "You don't have a character to play. Goodbye!", "No Characters") showPlayerErrorGUI(client, "You don't have a character to play. Goodbye!", "No Characters")
setTimeout(function() { client.disconnect(); }, 5000); setTimeout(function() { client.disconnect(); }, 5000);
break; break;
case AG_PROMPT_BIZORDER:
if(getPlayerData(client).businessOrderAmount > 0) {
if(canPlayerUseGUI(client)) {
showPlayerErrorGUI(client, "You canceled the order.", "Business Order Canceled");
} else {
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} canceled the order of ${getPlayerData(client).businessOrderAmount} ${getPlayerData(client).businessOrderItem} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness)}`);
messagePlayerError(client, "You canceled the order!");
}
} else {
showPlayerErrorGUI(client, "You aren't ordering anything for a business!", "Business Order Canceled");
}
break;
default: default:
break; break;
} }
client.removeData("ag.prompt"); getPlayerData(client).promptType = AG_PROMPT_NONE;
} }
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
function playerPromptAnswerYes(client) { function playerPromptAnswerYes(client) {
if(!getEntityData(client, "ag.prompt")) { if(getPlayerData(client).promptType == AG_PROMPT_NONE) {
return false; return false;
} }
logToConsole(LOG_DEBUG, `[Asshat.GUI] ${getPlayerDisplayForConsole(client)} answered YES to their prompt (${getEntityData(client, "ag.prompt")})`); logToConsole(LOG_DEBUG, `[Asshat.GUI] ${getPlayerDisplayForConsole(client)} answered YES to their prompt (${getPlayerData(client).promptType})`);
switch(getEntityData(client, "ag.prompt")) { switch(getPlayerData(client).promptType) {
case AG_PROMPT_CREATEFIRSTCHAR: case AG_PROMPT_CREATEFIRSTCHAR:
showPlayerNewCharacterGUI(client); showPlayerNewCharacterGUI(client);
break; break;
case AG_PROMPT_BIZORDER:
if(getPlayerData(client).businessOrderAmount > 0) {
if(getPlayerData(client).businessOrderCost > getBusinessData(getPlayerData(client).businessOrderBusiness).till) {
logToConsole(LOG_DEBUG, `[Asshat.GUI] ${getPlayerDisplayForConsole(client)} failed to order ${getPlayerData(client).businessOrderAmount} ${getPlayerData(client).businessOrderItem} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness)} (Reason: Not enough money in business till)`);
showPlayerErrorGUI(client, "This business doesn't have enough money! Deposit some using /bizdeposit", "Business Order Canceled");
getPlayerData(client).businessOrderAmount = 0;
getPlayerData(client).businessOrderBusiness = false;
getPlayerData(client).businessOrderItem = -1;
} else {
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} successfully ordered ${getPlayerData(client).businessOrderAmount} ${getPlayerData(client).businessOrderItem} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness)}`);
showPlayerInfoGUI(client, `[Asshat.GUI] You ordered ${getPlayerData(client).businessOrderAmount} ${getPlayerData(client).businessOrderItem} for ${getPlayerData(client).businessOrderCost}!`, "Business Order Successful");
getPlayerData(client).businessOrderAmount = 0;
getPlayerData(client).businessOrderBusiness = false;
getPlayerData(client).businessOrderItem = -1;
}
} else {
showPlayerErrorGUI(client, `You aren't ordering anything for a business!`, `Business Order Canceled`);
}
break;
default: default:
break; break;
} }
client.removeData("ag.prompt"); getPlayerData(client).promptType = AG_PROMPT_NONE;
}
// ---------------------------------------------------------------------------
function canPlayerUseGUI(client) {
return (getServerConfig().useGUI && doesPlayerHaveGUIEnabled(client));
} }
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------