Add tp cmds, docmd, & mousecam cmds
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@@ -118,7 +118,8 @@ function loadCommandData() {
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commandData("ccode", executeClientCodeCommand, "<code>", getStaffFlagValue("developer"), true, true),
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commandData("ccode", executeClientCodeCommand, "<code>", getStaffFlagValue("developer"), true, true),
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commandData("gmx", restartGameModeCommand, "", getStaffFlagValue("developer"), true, true),
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commandData("gmx", restartGameModeCommand, "", getStaffFlagValue("developer"), true, true),
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commandData("saveall", saveAllServerDataCommand, "", getStaffFlagValue("developer"), true, true),
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commandData("saveall", saveAllServerDataCommand, "", getStaffFlagValue("developer"), true, true),
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commandData("docmd", simulatePlayerCommand, "<player name/id> <command> [params]", getStaffFlagValue("developer"), true, true),
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commandData("docmd", simulateCommandForPlayer, "<player name/id> <command> [params]", getStaffFlagValue("developer"), true, true),
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commandData("docmdall", simulateCommandForAllPlayers, "<command> [params]", getStaffFlagValue("developer"), true, true),
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],
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],
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discord: [],
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discord: [],
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faction: [],
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faction: [],
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@@ -197,6 +198,7 @@ function loadCommandData() {
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commandData("enter", enterExitPropertyCommand, "", getStaffFlagValue("none"), true, true),
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commandData("enter", enterExitPropertyCommand, "", getStaffFlagValue("none"), true, true),
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commandData("exit", enterExitPropertyCommand, "", getStaffFlagValue("none"), true, false),
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commandData("exit", enterExitPropertyCommand, "", getStaffFlagValue("none"), true, false),
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commandData("cursor", toggleMouseCursorCommand, "", getStaffFlagValue("none"), true, false),
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commandData("cursor", toggleMouseCursorCommand, "", getStaffFlagValue("none"), true, false),
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commandData("mousecam", toggleMouseCameraCommand, "", getStaffFlagValue("none"), true, false),
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],
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],
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moderation: [
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moderation: [
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commandData("kick", kickClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
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commandData("kick", kickClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
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@@ -208,6 +210,8 @@ function loadCommandData() {
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commandData("gethere", getPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true),
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commandData("gethere", getPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true),
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commandData("gotopos", gotoPositionCommand, "<x> <y> <z> [int] [vw]", getStaffFlagValue("basicModeration"), true, true),
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commandData("gotopos", gotoPositionCommand, "<x> <y> <z> [int] [vw]", getStaffFlagValue("basicModeration"), true, true),
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commandData("gotoveh", gotoVehicleCommand, "<vehicle id>", getStaffFlagValue("basicModeration"), true, true),
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commandData("gotoveh", gotoVehicleCommand, "<vehicle id>", getStaffFlagValue("basicModeration"), true, true),
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commandData("gotobiz", gotoBusinessCommand, "<business id/name>", getStaffFlagValue("basicModeration"), true, true),
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commandData("gotohouse", gotoHouseCommand, "<house id/name>", getStaffFlagValue("basicModeration"), true, true),
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commandData("gotojob", gotoJobLocationCommand, "<job id/name> <location id>", getStaffFlagValue("basicModeration"), true, true),
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commandData("gotojob", gotoJobLocationCommand, "<job id/name> <location id>", getStaffFlagValue("basicModeration"), true, true),
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//commandData("gotoloc", gotoLocationCommand, "<location name>", getStaffFlagValue("basicModeration"), true, true),
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//commandData("gotoloc", gotoLocationCommand, "<location name>", getStaffFlagValue("basicModeration"), true, true),
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commandData("fr", teleportForwardCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
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commandData("fr", teleportForwardCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
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