Lots of fixes + clans

* Added clans
* Fixed interior exit labels
* Disabled nametags on games without 3D label support
* Fixed mouse cursor toggle command
* Fixed SA fight-style not being applied
* Added manageRanks clan permission bitflag
* Added interior lights toggle
* Fixed clan chat
* Added real-time support with optional timezone offset
* Added lots of JSDoc stuff
* Added command for managers to set server GUI colour
* Added GeoIP command for admins
* Added command for admins to force an immediate payday
* Added admins gotospawn command
* Added return player command for teleported players
* Added pizza delivery job const
* Fixed biz/house set pickup & interior type
* Fixed inventory showing ammo count for melee weapons
* Fixed SA using wrong pickup types
* Fixed char select screen breaking when in a clan
* Added +/- symbol util for number display
* Added get current timestamp for timezone offset util
* Fixed vehicle owner ID being set wrong for job veh
This commit is contained in:
Vortrex
2021-09-09 01:37:04 -05:00
parent 7b0fa01d03
commit 9c87ff950c
28 changed files with 835 additions and 165 deletions

View File

@@ -30,7 +30,7 @@ function loadClansFromDatabase() {
if(dbQuery.numRows > 0) {
while(dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempClanData = new serverClasses.clanData(dbAssoc);
tempClanData.members = loadClanMembersFromDatabase(tempClanData.databaseId);
//tempClanData.members = loadClanMembersFromDatabase(tempClanData.databaseId);
tempClanData.ranks = loadClanRanksFromDatabase(tempClanData.databaseId);
tempClans.push(tempClanData);
logToConsole(LOG_VERBOSE, `[VRR.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`);
@@ -60,8 +60,6 @@ function loadClanMembersFromDatabase() {
if(dbQuery.numRows > 0) {
while(dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempClanData = new serverClasses.clanData(dbAssoc);
tempClanData.members = loadClanMembersFromDatabase(tempClanData.databaseId);
tempClanData.ranks = loadClanRanksFromDatabase(tempClanData.databaseId);
tempClans.push(tempClanData);
logToConsole(LOG_VERBOSE, `[VRR.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`);
}
@@ -88,10 +86,11 @@ function loadClanRanksFromDatabase(clanDatabaseId) {
let dbQuery = queryDatabase(dbConnection, `SELECT * FROM clan_rank WHERE clan_rank_clan = ${clanDatabaseId}`);
if(dbQuery) {
if(dbQuery.numRows > 0) {
let dbAssoc = fetchQueryAssoc(dbQuery)
let tempClanRankData = new serverClasses.clanRankData(dbAssoc);
tempClanRanks.push(tempClanRankData);
logToConsole(LOG_VERBOSE, `[VRR.Clan]: Clan rank '${tempClanRankData.name}' loaded from database successfully!`);
while(dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempClanRankData = new serverClasses.clanRankData(dbAssoc);
tempClanRanks.push(tempClanRankData);
logToConsole(LOG_VERBOSE, `[VRR.Clan]: Clan rank '${tempClanRankData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
}
@@ -104,29 +103,79 @@ function loadClanRanksFromDatabase(clanDatabaseId) {
// ===========================================================================
function loadClanMembersFromDatabase(clanDatabaseId) {
logToConsole(LOG_INFO, `[VRR.Clan]: Loading members for clan ${clanDatabaseId} from database ...`);
function createClanRank(clanId, rankId, rankName) {
let tempClanRankData = new serverClasses.clanRankData(false);
tempClanRankData.level = rankId;
tempClanRankData.name = rankName;
tempClanRankData.clan = getClanData(clanId).databaseId;
tempClanRankData.clanIndex = clanId;
tempClanRankData.needsSaved = true;
let dbConnection = connectToDatabase();
let dbAssoc;
let tempClanMembers = [];
let rankIndex = getClanData(clanId).ranks.push(tempClanRankData);
setAllClanDataIndexes();
if(dbConnection) {
let dbQuery = queryDatabase(dbConnection, `SELECT * FROM clan_member WHERE clan_member_clan = ${clanDatabaseId}`);
if(dbQuery) {
if(dbQuery.numRows > 0) {
let dbAssoc = fetchQueryAssoc(dbQuery)
let tempClanMemberData = new serverClasses.clanMemberData(dbAssoc);
tempClanMembers.push(tempClanMemberData);
logToConsole(LOG_VERBOSE, `[VRR.Clan]: Clan member '${tempClanMemberData.subAccount}' loaded from database successfully!`);
}
freeDatabaseQuery(dbQuery);
}
disconnectFromDatabase(dbConnection);
saveAllClanRanksToDatabase(clanId);
return rankIndex;
}
// ===========================================================================
function removeClanRank(clanId, rankId) {
let tempClanRankData = getClanRankData(clanId, rankId);
if(!tempClanRankData) {
return false;
}
logToConsole(LOG_INFO, `[VRR.Clan]: Loaded members for clan ${clanDatabaseId} from database successfully!`);
return tempClanMembers;
quickDatabaseQuery(`DELETE FROM clan_rank WHERE clan_rank_id = ${tempClanRankData.database}`);
getClanData(clanId).ranks.splice(tempClanRankData.index, 1);
}
// ===========================================================================
function listClansCommand(command, params, client) {
let clans = getServerData().clans;
if(!areParamsEmpty(params)) {
clans = clans.filter(clan => toLowerCase(clan.name).indexOf(toLowerCase(params)) != -1);
return false;
}
let nameList = clans.map((clan) => { return clan.name; });
let chunkedList = splitArrayIntoChunks(nameList, 5);
messagePlayerInfo(client, `${getInlineChatColourByType("clanOrange")}== ${getInlineChatColourByType("jobYellow")}Clans ${getInlineChatColourByType("clanOrange")}====================================`);
for(let i in chunkedList) {
messagePlayerInfo(client, chunkedList[i].join(", "));
}
}
// ===========================================================================
function listClanRanksCommand(command, params, client) {
let clanId = getPlayerClan(client);
if(!areParamsEmpty(params)) {
if(doesPlayerHaveStaffPermission(client, "manageClans")) {
clanId = getClanFromParams(params);
}
}
if(!getClanData(clanId)) {
messagePlayerError(client, "Clan not found!");
return false;
}
let rankNameList = getClanData(clanId).ranks.map((clanRank) => { return `[${clanRank.level}] ${clanRank.name}`; });
let chunkedList = splitArrayIntoChunks(rankNameList, 5);
messagePlayerInfo(client, `${getInlineChatColourByType("clanOrange")}== ${getInlineChatColourByType("jobYellow")}Clan Ranks (${getClanData(clanId).name}) ${getInlineChatColourByType("clanOrange")}=====================`);
for(let i in chunkedList) {
messagePlayerInfo(client, chunkedList[i].join(", "));
}
}
// ===========================================================================
@@ -194,6 +243,7 @@ function setClanOwnerCommand(command, params, client) {
}
getClanData(clanId).owner = getPlayerCurrentSubAccount(targetClient).databaseId;
getPlayerCurrentSubAccount(targetClient).clan = getClanData(clanId).databaseId;
getPlayerCurrentSubAccount(targetClient).clanFlags = getClanFlagValue("all");
messageAdmins(`${getInlineChatColourByName("lightGrey")}${getPlayerName(client)} ${getInlineChatColourByName("white")}set clan ${getInlineChatColourByType("clanOrange")}${getClanData(clanId).name} ${getInlineChatColourByName("white")}owner to ${getInlineChatColourByName("lightGrey")}${getCharacterFullName(targetClient)}`);
@@ -251,6 +301,69 @@ function setClanNameCommand(command, params, client) {
// ===========================================================================
function createClanRankCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("manageRanks"))) {
messagePlayerError(client, "You can not add new clan ranks!");
return false;
}
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let clanId = getPlayerClan(client);
if(!getClanData(clanId)) {
messagePlayerError(client, "Clan not found!");
return false;
}
let splitParams = params.split(" ");
let rankId = toInteger(splitParams[0]);
let rankName = splitParams[1];
let rankIndex = createClanRank(clanId, rankId, rankName);
messagePlayerSuccess(client, `You added the ${getInlineChatColourByName("lightGrey")}${rankName} ${getInlineChatColourByName("white")}rank (Level ${getInlineChatColourByName("lightGrey")}${rankId}`);
messagePlayerSuccess(client, `Use ${getInlineChatColourByName("lightGrey")}/addclanrankflag ${rankName} <clan flag name> ${getInlineChatColourByName("white")} to add permission flags to this rank.`);
}
// ===========================================================================
function deleteClanRankCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("manageRanks"))) {
messagePlayerError(client, "You can not remove clan ranks!");
return false;
}
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let clanId = getPlayerClan(client);
if(!getClanData(clanId)) {
messagePlayerError(client, "Clan not found!");
return false;
}
let rankId = getClanRankFromParams(clanId, params);
let tempRankName = getClanRankData(clanId, rankId);
if(!getClanRankData(clanId, rankId)) {
messagePlayerError(client, "Clan rank not found!");
return false;
}
removeClanRank(clanId, rankId);
messagePlayerSuccess(client, `You removed the ${getInlineChatColourByName("lightGrey")}${tempRankName} ${getInlineChatColourByName("white")}rank`);
}
// ===========================================================================
function setClanMemberTagCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("memberTag"))) {
messagePlayerError(client, "You can not change a clan member's tag!");
@@ -264,22 +377,35 @@ function setClanMemberTagCommand(command, params, client) {
let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(splitParams[0]);
let tag = splitParams[1] || "";
if(!targetClient) {
messagePlayerError(client, "Player not found!");
return false;
}
if(!arePlayersInSameClan(client, targetClient) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageClans"))) {
messagePlayerError(client, `${getCharacterFullName(targetClient)} is not in your clan!`);
if(!arePlayersInSameClan(client, targetClient)) {
if(!doesPlayerHaveStaffPermission("manageClans")) {
messagePlayerError(client, "That player is not in your clan!");
return false;
}
}
if(!doesPlayerHaveStaffPermission("manageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
messagePlayerError(client, "You cannot set clan member flags!");
return false;
}
getPlayerCurrentSubAccount(targetClient).clanTag = tag;
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
if(!doesPlayerHaveStaffPermission("manageClans")) {
messagePlayerError(client, "You cannot set that clan member's flags!");
return false;
}
}
messagePlayerSuccess(client, `You set ${getInlineChatColourByName("lightGrey")}${getCharacterFullName(targetClient)}'s ${getInlineChatColourByName("white")}clan tag to ${getInlineChatColourByName("lightGrey")}${tag}`);
messagePlayerAlert(client, `${getInlineChatColourByName("lightGrey")}${getCharacterFullName(targetClient)} ${getInlineChatColourByName("white")}set your clan tag to ${getInlineChatColourByName("lightGrey")}${tag}`);
getPlayerCurrentSubAccount(targetClient).clanTag = splitParams[1];
messagePlayerSuccess(client, `You set ${getInlineChatColourByName("lightGrey")}${getCharacterFullName(targetClient)}'s ${getInlineChatColourByName("white")}clan tag to ${getInlineChatColourByName("lightGrey")}${splitParams[1]}`);
messagePlayerAlert(client, `${getInlineChatColourByName("lightGrey")}${getCharacterFullName(targetClient)} ${getInlineChatColourByName("white")}set your clan tag to ${getInlineChatColourByName("lightGrey")}${splitParams[1]}`);
}
// ===========================================================================
@@ -296,7 +422,6 @@ function setClanRankTagCommand(command, params, client) {
}
let splitParams = params.split(" ");
let clanId = getPlayerClan(client);
if(!getClanData(clanId)) {
@@ -332,18 +457,33 @@ function addClanMemberFlagCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(splitParams[0]);
if(!targetClient) {
messagePlayerError(client, "Clan member not found!");
messagePlayerError(client, "Player not found!");
return false;
}
if(!getClanFlagValue(splitParams[1])) {
messagePlayerError(client, "Clan flag not found!");
if(!arePlayersInSameClan(client, targetClient)) {
if(!doesPlayerHaveStaffPermission("manageClans")) {
messagePlayerError(client, "That player is not in your clan!");
return false;
}
}
if(!doesPlayerHaveStaffPermission("manageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
messagePlayerError(client, "You cannot set clan member flags!");
return false;
}
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
if(!doesPlayerHaveStaffPermission("manageClans")) {
messagePlayerError(client, "You cannot set that clan member's flags!");
return false;
}
}
let flagValue = getClanFlagValue(splitParams[1]);
getPlayerCurrentSubAccount(client).clanFlags = getPlayerCurrentSubAccount(client).clanFlags | flagValue;
messagePlayerSuccess(client, `You added the ${getInlineChatColourByName("lightGrey")}${splitParams[1]} ${getInlineChatColourByName("white")}clan flag to ${getInlineChatColourByName("lightGrey")}${getCharacterFullName(client)}`);
@@ -369,18 +509,33 @@ function removeClanMemberFlagCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(splitParams[0]);
if(!targetClient) {
messagePlayerError(client, "Clan member not found!");
messagePlayerError(client, "Player not found!");
return false;
}
if(!getClanFlagValue(splitParams[1])) {
messagePlayerError(client, "Clan flag not found!");
if(!arePlayersInSameClan(client, targetClient)) {
if(!doesPlayerHaveStaffPermission("manageClans")) {
messagePlayerError(client, "That player is not in your clan!");
return false;
}
}
if(!doesPlayerHaveStaffPermission("manageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
messagePlayerError(client, "You cannot set clan member flags!");
return false;
}
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
if(!doesPlayerHaveStaffPermission("manageClans")) {
messagePlayerError(client, "You cannot set that clan member's flags!");
return false;
}
}
let flagValue = getClanFlagValue(splitParams[1]);
getPlayerCurrentSubAccount(client).clanFlags = getPlayerCurrentSubAccount(client).clanFlags & ~flagValue;
messagePlayerSuccess(client, `You removed the ${getInlineChatColourByName("lightGrey")}${splitParams[1]} ${getInlineChatColourByName("white")}clan flag from ${getInlineChatColourByName("lightGrey")}${getCharacterFullName(client)}`);
@@ -406,6 +561,7 @@ function addClanRankFlagCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let rankId = getClanRankFromParams(clanId, splitParams[0]);
if(!getClanRankData(clanId, rankId)) {
@@ -444,6 +600,7 @@ function removeClanRankFlagCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let rankId = getClanRankFromParams(clanId, splitParams[0]);
if(!getClanRankData(clanId, rankId)) {
@@ -482,15 +639,30 @@ function setClanMemberTitleCommand(command, params, client) {
return false;
}
let rankId = getClanRankFromParams(clanId);
let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(splitParams[0]);
if(!getClanRankData(clanId, rankId)) {
messagePlayerError(client, "Clan rank not found!");
if(!targetClient) {
messagePlayerError(client, "Player not found!");
return false;
}
if(!arePlayersInSameClan(client, targetClient)) {
if(!doesPlayerHaveStaffPermission(client, "manageClans")) {
messagePlayerError(client, "That player is not in your clan!");
return false;
}
}
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
if(!doesPlayerHaveStaffPermission(client, "manageClans")) {
messagePlayerError(client, "You cannot set that clan member's custom title!");
return false;
}
}
let oldMemberTitle = getPlayerCurrentSubAccount(client).clanTitle;
getPlayerCurrentSubAccount(client).clanTitle = params;
getPlayerCurrentSubAccount(client).clanTitle = splitParams[1];
messagePlayerSuccess(client, `You changed the name of ${getInlineChatColourByName("lightGrey")}${getCharacterFullName(client)} ${getInlineChatColourByName("white")}from ${getInlineChatColourByName("lightGrey")}${oldMemberTitle} ${getInlineChatColourByName("white")}to ${getInlineChatColourByName("lightGrey")}${params}`);
}
@@ -514,7 +686,8 @@ function setClanRankTitleCommand(command, params, client) {
return false;
}
let rankId = getClanRankFromParams(clanId);
let splitParams = params.split(" ");
let rankId = getClanRankFromParams(clanId, splitParams[0]);
if(!getClanRankData(clanId, rankId)) {
messagePlayerError(client, "Clan rank not found!");
@@ -522,12 +695,73 @@ function setClanRankTitleCommand(command, params, client) {
}
let oldRankName = getClanRankData(clanId, rankId).name;
getClanRankData(clanId, rankId).name = params;
getClanRankData(clanId, rankId).name = splitParams[1];
messagePlayerSuccess(client, `You changed the name of rank ${rankId} from ${getInlineChatColourByName("lightGrey")}${oldRankName} ${getInlineChatColourByName("white")}to ${getInlineChatColourByName("lightGrey")}${params}`);
}
// ===========================================================================
function setClanMemberRankCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("memberRank"))) {
messagePlayerError(client, "You can not change a clan member's rank!");
return false;
}
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let clanId = getPlayerClan(client);
if(!getClanData(clanId)) {
messagePlayerError(client, "Clan not found!");
return false;
}
let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(splitParams[0]);
let rankId = getClanRankFromParams(clanId, splitParams[1]);
if(!targetClient) {
messagePlayerError(client, "Player not found!");
return false;
}
if(!getClanRankData(clanId, rankId)) {
messagePlayerError(client, "Clan rank not found!");
return false;
}
if(!arePlayersInSameClan(client, targetClient)) {
if(!doesPlayerHaveStaffPermission(client, "manageClans")) {
messagePlayerError(client, "That player is not in your clan!");
return false;
}
}
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
if(!doesPlayerHaveStaffPermission(client, "manageClans")) {
messagePlayerError(client, "You cannot set that clan member's rank!");
return false;
}
}
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
if(!doesPlayerHaveStaffPermission(client, "manageClans")) {
messagePlayerError(client, "You can't set a member's rank that high!");
return false;
}
}
let oldClanRank = getClanRankData(clanId, getPlayerClanRank(targetClient));
getPlayerCurrentSubAccount(targetClient).clanRank = getClanRankData(clanId, rankId).databaseId;
getPlayerCurrentSubAccount(targetClient).clanRankIndex = rankId;
messagePlayerSuccess(client, `You changed ${getInlineChatColourByName("lightGrey")}${getCharacterFullName(targetClient)}'s ${getInlineChatColourByName("white")}rank from ${getInlineChatColourByName("lightGrey")}${oldClanRank.name} ${getInlineChatColourByName("white")}to ${getInlineChatColourByName("lightGrey")}${getClanRankData(clanId, rankId).name}`);
}
// ===========================================================================
function createClan(name) {
let dbConnection = connectToDatabase();
let escapedName = name;
@@ -536,6 +770,7 @@ function createClan(name) {
escapedName = escapeDatabaseString(dbConnection, escapedName)
queryDatabase(dbConnection, `INSERT INTO clan_main (clan_server, clan_name) VALUES (${getServerId()}, '${escapedName}')`);
let tempClan = new serverClasses.clanData(false);
tempClan.databaseId = getDatabaseInsertId(dbConnection);
tempClan.name = name;
getServerData().clans.push(tempClan);
@@ -609,7 +844,7 @@ function reloadAllClans() {
function saveAllClanRanksToDatabase(clanId) {
let ranks = getServerData().clans[clanId].ranks;
for(let i in ranks) {
saveClanRankToDatabase(ranks[i]);
saveClanRankToDatabase(clanId, i);
}
}
@@ -661,7 +896,7 @@ function saveClanToDatabase(clanId) {
// ===========================================================================
function saveClanRankToDatabase(clanData, rankId) {
function saveClanRankToDatabase(clanId, rankId) {
let tempClanRankData = getClanRankData(clanId, rankId);
let dbConnection = connectToDatabase();
@@ -669,13 +904,13 @@ function saveClanRankToDatabase(clanData, rankId) {
if(tempClanRankData.needsSaved) {
let safeName = escapeDatabaseString(dbConnection, tempClanRankData.name);
let safeTag = escapeDatabaseString(dbConnection, tempClanRankData.customTag);
let safeTitle = escapeDatabaseString(dbConnection, tempClanRankData.customTitle);
//let safeTitle = escapeDatabaseString(dbConnection, tempClanRankData.name);
let data = [
["clan_rank_name", safeName],
["clan_rank_clan", tempClanRankData.clanId],
["clan_rank_tag", safeTag],
["clan_rank_title", safeTitle],
["clan_rank_clan", tempClanRankData.clan],
["clan_rank_custom_tag", safeTag],
//["clan_rank_title", safeTitle],
["clan_rank_flags", tempClanRankData.flags],
["clan_rank_level", tempClanRankData.level],
["clan_rank_enabled", boolToInt(tempClanRankData.enabled)],
@@ -683,12 +918,12 @@ function saveClanRankToDatabase(clanData, rankId) {
let dbQuery = null;
if(tempClanRankData.databaseId == 0) {
let queryString = createDatabaseInsertQuery("clan_main", data);
let queryString = createDatabaseInsertQuery("clan_rank", data);
dbQuery = queryDatabase(dbConnection, queryString);
getClanRankData(clanId, rankId).databaseId = getDatabaseInsertId(dbConnection);
getClanRankData(clanId, rankId).needsSaved = false;
} else {
let queryString = createDatabaseUpdateQuery("clan_rank_main", data, `clan_rank_id=${tempClanRankData.databaseId} LIMIT 1`);
let queryString = createDatabaseUpdateQuery("clan_rank", data, `clan_rank_id=${tempClanRankData.databaseId} LIMIT 1`);
dbQuery = queryDatabase(dbConnection, queryString);
getClanRankData(clanId, rankId).needsSaved = false;
}
@@ -775,4 +1010,53 @@ function getPlayerClanRank(client) {
return getPlayerCurrentSubAccount(client).clanRank;
}
// ===========================================================================
function getPlayerClan(client) {
return getClanIdFromDatabaseId(getPlayerCurrentSubAccount(client).clan);
}
// ===========================================================================
function getClanIdFromDatabaseId(databaseId) {
for(let i in getServerData().clans) {
if(getServerData().clans[i].databaseId == databaseId) {
return i;
}
}
}
// ===========================================================================
function getClanRankIdFromDatabaseId(clanId, databaseId) {
for(let i in getServerData().clans[clanId].ranks) {
if(getServerData().clans[clanId].ranks[i].databaseId == databaseId) {
return i;
}
}
}
// ===========================================================================
function getClanRankData(clanId, rankId) {
return getServerData().clans[clanId].ranks[rankId];
}
// ===========================================================================
function getPlayerSubAccountClanRank(client) {
return getPlayerCurrentSubAccount(client).clanRank;
}
// ===========================================================================
function getPlayerClanRankName(client) {
if(getPlayerClanRank(client) != 0) {
let clanId = getPlayerClan(client);
return getClanRankData(clanId, getClanRankIdFromDatabaseId(clanId, getPlayerCurrentSubAccount(client).clanRank)).name;
} else {
return false;
}
}
// ===========================================================================