Lots of fixes + clans
* Added clans * Fixed interior exit labels * Disabled nametags on games without 3D label support * Fixed mouse cursor toggle command * Fixed SA fight-style not being applied * Added manageRanks clan permission bitflag * Added interior lights toggle * Fixed clan chat * Added real-time support with optional timezone offset * Added lots of JSDoc stuff * Added command for managers to set server GUI colour * Added GeoIP command for admins * Added command for admins to force an immediate payday * Added admins gotospawn command * Added return player command for teleported players * Added pizza delivery job const * Fixed biz/house set pickup & interior type * Fixed inventory showing ammo count for melee weapons * Fixed SA using wrong pickup types * Fixed char select screen breaking when in a clan * Added +/- symbol util for number display * Added get current timestamp for timezone offset util * Fixed vehicle owner ID being set wrong for job veh
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@@ -160,12 +160,26 @@ function getPlayerColour(client) {
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// ===========================================================================
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function getBoolRedGreenInlineColour(boolVal) {
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return (!boolVal) ? "[#CD3C3C]" : "[#32CD32]";
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/**
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* Gets the red/green colour depending on bool (red = false, green = true) for inline use in chatbox messages
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*
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* @param {Boolean} boolValue The boolean value
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* @return {String} Red or green inline HEX colour string
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*
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*/
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function getBoolRedGreenInlineColour(boolValue) {
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return (!boolValue) ? "[#CD3C3C]" : "[#32CD32]";
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}
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// ===========================================================================
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/**
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* Gets an array of RGB colour values from a HEX colour string
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*
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* @param {String} hexColour Hex colour string
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* @return {Array} 3-slot array where each slot is an RGB colour value
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*
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*/
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function hexToRgb(h) {
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return [
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'0x'+h[1]+h[2]|0,
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@@ -176,12 +190,28 @@ function hexToRgb(h) {
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// ===========================================================================
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/**
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* Gets a HEX colour string from RGB values, without brackets (example: #FFFFFF)
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*
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* @param {Number} red Red RGB value
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* @param {Number} green Green RGB value
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* @param {Number} blue Blue RGB value
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* @return {String} HEX colour string
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*
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*/
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function rgbToHex(r, g, b) {
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return "#"+((1<<24)+(r<<16)+(g<<8)+ b).toString(16).slice(1);
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}
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// ===========================================================================
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/**
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* Gets the current colour for a player (affected by job and status)
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*
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* @param {Client} client Player client
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* @return {Number} Colour integer
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*
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*/
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function getClientChatColour(client) {
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let tempJob = getPlayerCurrentSubAccount(client).job;
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if(tempJob != -1) {
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@@ -194,6 +224,12 @@ function getClientChatColour(client) {
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// ===========================================================================
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/**
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* Gets a toColour-created colour integer with random RGB values (alpha is always 255)
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*
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* @return {Number} Colour integer
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*
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*/
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function getRandomRGB() {
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return toColour.apply(null, [
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getRandom(0, 255),
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@@ -205,18 +241,39 @@ function getRandomRGB() {
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// ===========================================================================
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/**
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* Gets a hex formatting colour by name for use inline in chatbox messages (example: [#FFFFFF]).
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*
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* @param {String} colourName - Colour name
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* @return {String} HEX-formatted colour string with brackets
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*
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*/
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function getInlineChatColourByName(colourName) {
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return `[${getHexColourByName(colourName)}]`;
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}
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// ===========================================================================
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/**
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* Gets a hex formatting colour by type for use inline in chatbox messages (example: [#FFFFFF]).
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*
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* @param {String} colourName - Colour type
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* @return {String} HEX-formatted colour string with brackets
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*
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*/
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function getInlineChatColourByType(colourName) {
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return `[${getHexColourByType(colourName)}]`;
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}
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// ===========================================================================
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/**
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* Gets an array of RGBA colour values from a toColour integer.
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*
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* @param {Number} colour - Colour integer created by toColour
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* @return {Array} 4-slot array where each slot is an RGBA colour value
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*
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*/
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function rgbaArrayFromToColour(colour) {
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//return [
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// (colour >> 24) & 0xFF, // red
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