Tons of fixes, change netevent prefix.

This commit is contained in:
Vortrex
2021-07-18 20:39:49 -05:00
parent e29bf420de
commit 9ce391ef9a
35 changed files with 898 additions and 559 deletions

View File

@@ -151,7 +151,7 @@ function onElementStreamIn(event, element) {
function onLocalPlayerExitedVehicle(event, vehicle, seat) {
logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`);
triggerNetworkEvent("ag.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
triggerNetworkEvent("vrr.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
if(inVehicleSeat) {
parkedVehiclePosition = false;
parkedVehicleHeading = false;
@@ -162,7 +162,7 @@ function onLocalPlayerExitedVehicle(event, vehicle, seat) {
function onLocalPlayerEnteredVehicle(event, vehicle, seat) {
logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered vehicle`);
triggerNetworkEvent("ag.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
triggerNetworkEvent("vrr.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
if(inVehicleSeat == 0) {
if(inVehicle.owner != -1) {
@@ -187,7 +187,7 @@ function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healt
if(damagedEntity == localPlayer) {
if(!weaponDamageEnabled[damagerEntity.name]) {
event.preventDefault();
triggerNetworkEvent("ag.weaponDamage", damagerEntity.name, weaponId, pedPiece, healthLoss);
triggerNetworkEvent("vrr.weaponDamage", damagerEntity.name, weaponId, pedPiece, healthLoss);
}
}
}