Tons of fixes, change netevent prefix.

This commit is contained in:
Vortrex
2021-07-18 20:39:49 -05:00
parent e29bf420de
commit 9ce391ef9a
35 changed files with 898 additions and 559 deletions

View File

@@ -857,7 +857,7 @@ function initGUI() {
let checkLogin = function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Checking login with server ...`);
triggerNetworkEvent("ag.checkLogin", login.passwordInput.lines[0]);
triggerNetworkEvent("vrr.checkLogin", login.passwordInput.lines[0]);
}
// ===========================================================================
@@ -880,7 +880,7 @@ let loginSuccess = function() {
let checkRegistration = function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Checking registration with server ...`);
triggerNetworkEvent("ag.checkRegistration", register.passwordInput.lines[0], register.confirmPasswordInput.lines[0], register.emailInput.lines[0]);
triggerNetworkEvent("vrr.checkRegistration", register.passwordInput.lines[0], register.confirmPasswordInput.lines[0], register.emailInput.lines[0]);
}
// ===========================================================================
@@ -897,7 +897,7 @@ let checkNewCharacter = function() {
return false;
}
triggerNetworkEvent("ag.checkNewCharacter",
triggerNetworkEvent("vrr.checkNewCharacter",
newCharacter.firstNameInput.lines[0],
newCharacter.lastNameInput.lines[0],
);
@@ -922,6 +922,14 @@ let newCharacterFailed = function(errorMessage) {
newCharacter.messageLabel.styles.main.textColour = toColour(180, 32, 32, 255);
newCharacter.firstNameInput.text = "";
newCharacter.lastNameInput.text = "";
if(!newCharacter.window.shown) {
closeAllWindows();
setChatWindowEnabled(false);
mexui.setInput(true);
setHUDEnabled(false);
newCharacter.window.shown = true;
}
}
// ===========================================================================
@@ -951,7 +959,7 @@ let twoFactorAuthSuccess = function() {
let checkTwoFactorAuth = function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Checking two-factor authentication with server ...`);
triggerNetworkEvent("ag.checkTwoFactorAuth", twoFactorAuth.codeInput.lines[0]);
triggerNetworkEvent("vrr.checkTwoFactorAuth", twoFactorAuth.codeInput.lines[0]);
}
// ===========================================================================
@@ -997,7 +1005,7 @@ let closeAllWindows = function() {
let yesNoDialogAnswerNo = function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Responding with answer NO to server prompt`);
triggerNetworkEvent("ag.promptAnswerNo");
triggerNetworkEvent("vrr.promptAnswerNo");
closeAllWindows();
}
@@ -1005,7 +1013,7 @@ let yesNoDialogAnswerNo = function() {
let yesNoDialogAnswerYes = function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Responding with answer YES to server prompt`);
triggerNetworkEvent("ag.promptAnswerYes");
triggerNetworkEvent("vrr.promptAnswerYes");
closeAllWindows();
}
@@ -1100,21 +1108,21 @@ let showNewCharacter = function() {
let selectNextCharacter = function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Requesting next character info from server for character select window`);
triggerNetworkEvent("ag.nextCharacter");
triggerNetworkEvent("vrr.nextCharacter");
}
// ===========================================================================
let selectPreviousCharacter = function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Requesting previous character info from server for character select window`);
triggerNetworkEvent("ag.previousCharacter");
triggerNetworkEvent("vrr.previousCharacter");
}
// ===========================================================================
let selectThisCharacter = function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Tell server the current shown character was selected in character select window`);
triggerNetworkEvent("ag.selectCharacter");
triggerNetworkEvent("vrr.selectCharacter");
}
// ===========================================================================
@@ -1133,70 +1141,70 @@ let switchCharacterSelect = function(firstName, lastName, cash, clan, lastPlayed
// ===========================================================================
addNetworkHandler("ag.showLogin", function() {
addNetworkHandler("vrr.showLogin", function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received request from server to show login window`);
showLogin();
});
// ===========================================================================
addNetworkHandler("ag.showRegistration", function() {
addNetworkHandler("vrr.showRegistration", function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received request from server to show registration window`);
showRegistration();
});
// ===========================================================================
addNetworkHandler("ag.showNewCharacter", function() {
addNetworkHandler("vrr.showNewCharacter", function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received request from server to show new character window`);
showNewCharacter();
});
// ===========================================================================
addNetworkHandler("ag.showCharacterSelect", function(firstName, lastName, cash, clan, lastPlayed, skinId) {
addNetworkHandler("vrr.showCharacterSelect", function(firstName, lastName, cash, clan, lastPlayed, skinId) {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received request from server to show character selection window`);
showCharacterSelect(firstName, lastName, cash, clan, lastPlayed, skinId);
});
// ===========================================================================
addNetworkHandler("ag.switchCharacterSelect", function(firstName, lastName, cash, clan, lastPlayed, skinId) {
addNetworkHandler("vrr.switchCharacterSelect", function(firstName, lastName, cash, clan, lastPlayed, skinId) {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received request from server to update character selection window with new info`);
switchCharacterSelect(firstName, lastName, cash, clan, lastPlayed, skinId);
});
// ===========================================================================
addNetworkHandler("ag.showError", function(errorMessage, errorTitle) {
addNetworkHandler("vrr.showError", function(errorMessage, errorTitle) {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received request from server to show error window`);
showError(errorMessage, errorTitle);
});
// ===========================================================================
addNetworkHandler("ag.showPrompt", function(promptMessage, promptTitle) {
addNetworkHandler("vrr.showPrompt", function(promptMessage, promptTitle) {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received request from server to show prompt window`);
showYesNo(promptMessage, promptTitle);
});
// ===========================================================================
addNetworkHandler("ag.showInfo", function(infoMessage) {
addNetworkHandler("vrr.showInfo", function(infoMessage) {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received request from server to show info dialog`);
showInfo(infoMessage);
});
// ===========================================================================
addNetworkHandler("ag.loginSuccess", function() {
addNetworkHandler("vrr.loginSuccess", function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received signal of successful login from server`);
loginSuccess();
});
// ===========================================================================
addNetworkHandler("ag.characterSelectSuccess", function() {
addNetworkHandler("vrr.characterSelectSuccess", function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received signal of successful character selection from server`);
characterSelectSuccess();
setChatWindowEnabled(true);
@@ -1204,35 +1212,35 @@ addNetworkHandler("ag.characterSelectSuccess", function() {
// ===========================================================================
addNetworkHandler("ag.loginFailed", function(remainingAttempts) {
addNetworkHandler("vrr.loginFailed", function(remainingAttempts) {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received signal of failed login from server`);
loginFailed(remainingAttempts);
});
// ===========================================================================
addNetworkHandler("ag.registrationSuccess", function() {
addNetworkHandler("vrr.registrationSuccess", function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received signal of successful registration from server`);
registrationSuccess();
});
// ===========================================================================
addNetworkHandler("ag.registrationFailed", function(errorMessage) {
addNetworkHandler("vrr.registrationFailed", function(errorMessage) {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received signal of failed registration from server`);
registrationFailed(errorMessage);
});
// ===========================================================================
addNetworkHandler("ag.newCharacterFailed", function(errorMessage) {
addNetworkHandler("vrr.newCharacterFailed", function(errorMessage) {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received signal of failed registration from server`);
newCharacterFailed(errorMessage);
});
// ===========================================================================
addNetworkHandler("ag.guiColour", function(red, green, blue) {
addNetworkHandler("vrr.guiColour", function(red, green, blue) {
logToConsole(LOG_DEBUG, `[VRR.GUI] Received new GUI colours from server`);
primaryColour = [red, green, blue];
focusedColour = [red+focusedColourOffset, green+focusedColourOffset, blue+focusedColourOffset];
@@ -1240,10 +1248,10 @@ addNetworkHandler("ag.guiColour", function(red, green, blue) {
// ===========================================================================
addNetworkHandler("ag.guiInit", function() {
addNetworkHandler("vrr.guiInit", function() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Initializing MexUI app`);
initGUI();
triggerNetworkEvent("ag.guiReady", true);
triggerNetworkEvent("vrr.guiReady", true);
});
// ===========================================================================