Bunch of changes (see description)

* New script files to organize GUI
* Added clientside pickup detection to reduce server load for enter/exit
* Added notips command for players to toggle random tips
* Select account last IP as part of wildcard (was separate due to old INT)
* Save account registration with datetime instead of unix timestamp
* Don't force mouse camera on moving anims in SA+
* Add IP ban to server runtime memory in subnet ban command
* Add non-roleplay character name account moderation flag
* Fix bizowner and bizclan commands
* Fix bug that allowed buying items without having the needed cash
* Fix set biz blip command
* Add dealership help label type command
* Added command to show all clan flag types
* Added discord config and load from database
* Fix angle for directional teleport and anim move directions
* Use new colour structure in preparation for locale translations
* Add on-foot only item usetype array to prevent using when in veh
* Fix wrong const value for exit pickup type
* Start using datetime in MySQL tables instead of unix timestamps
* Start adding webhooks for discord (unfinished)
* Added new discord URL to discord help category
* Added house reset pickups/blips utils
* Prevent using items when in skin selector
* Fix get player command
* Fix give player money command
* Add coffee shop and vehicle repair shop default biz item templates
* Remove old game fixes util (resource now in server config)
* Fix bug where characters in clans wouldn't be shown in char select
* Slimmed down the amount of timers
* Made some potentially large numbers more readable (commas)
* Remove colours in message for console output
This commit is contained in:
Vortrex
2021-09-28 11:41:33 -05:00
parent b19b35368d
commit 9d8d5d1418
48 changed files with 1804 additions and 1154 deletions

View File

@@ -1059,4 +1059,61 @@ function getPlayerClanRankName(client) {
}
}
// ===========================================================================
// ===========================================================================
function showClanFlagListCommand(command, params, client) {
let flagList = getServerBitFlagKeys().clanFlagKeys;
let chunkedList = splitArrayIntoChunks(flagList, 10);
messagePlayerInfo(client, `${getInlineChatColourByType("clanOrange")}== ${getInlineChatColourByType("jobYellow")}Clan Permissions List ${getInlineChatColourByType("clanOrange")}=====================`);
for(let i in chunkedList) {
messagePlayerInfo(client, chunkedList[i].join(", "));
}
}
// ===========================================================================
/*
function showClanFlagListCommand(command, params, client) {
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("rankFlags"))) {
messagePlayerError(client, "You can not change a clan rank's permissions!");
return false;
}
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let clanId = getPlayerClan(client);
if(!getClanData(clanId)) {
messagePlayerError(client, "Clan not found!");
return false;
}
let splitParams = params.split(" ");
let rankId = getClanRankFromParams(clanId, splitParams[0]);
if(!getClanRankData(clanId, rankId)) {
messagePlayerError(client, "Clan rank not found!");
return false;
}
let tempClanRankData = getClanRankData(clanId, rankId).flags;
for(let i in tempClanRankData) {
if(getServerBitFlags().clanFlags.indexOf(tempClanRankData)))
}
let flagList = getServerBitFlag().clanFlags;
let chunkedList = splitArrayIntoChunks(flagList, 10);
messagePlayerInfo(client, `${getInlineChatColourByType("clanOrange")}== ${getInlineChatColourByType("jobYellow")}Clan Permissions List ${getInlineChatColourByType("clanOrange")}=====================`);
for(let i in chunkedList) {
messagePlayerInfo(client, chunkedList[i].join(", "));
}
}
*/