Bunch of changes (see description)

* New script files to organize GUI
* Added clientside pickup detection to reduce server load for enter/exit
* Added notips command for players to toggle random tips
* Select account last IP as part of wildcard (was separate due to old INT)
* Save account registration with datetime instead of unix timestamp
* Don't force mouse camera on moving anims in SA+
* Add IP ban to server runtime memory in subnet ban command
* Add non-roleplay character name account moderation flag
* Fix bizowner and bizclan commands
* Fix bug that allowed buying items without having the needed cash
* Fix set biz blip command
* Add dealership help label type command
* Added command to show all clan flag types
* Added discord config and load from database
* Fix angle for directional teleport and anim move directions
* Use new colour structure in preparation for locale translations
* Add on-foot only item usetype array to prevent using when in veh
* Fix wrong const value for exit pickup type
* Start using datetime in MySQL tables instead of unix timestamps
* Start adding webhooks for discord (unfinished)
* Added new discord URL to discord help category
* Added house reset pickups/blips utils
* Prevent using items when in skin selector
* Fix get player command
* Fix give player money command
* Add coffee shop and vehicle repair shop default biz item templates
* Remove old game fixes util (resource now in server config)
* Fix bug where characters in clans wouldn't be shown in char select
* Slimmed down the amount of timers
* Made some potentially large numbers more readable (commas)
* Remove colours in message for console output
This commit is contained in:
Vortrex
2021-09-28 11:41:33 -05:00
parent b19b35368d
commit 9d8d5d1418
48 changed files with 1804 additions and 1154 deletions

View File

@@ -82,6 +82,7 @@ function playStreamingRadioCommand(command, params, client) {
let clients = getClients();
for(let i in clients) {
if(getPlayerVehicle(client) == getPlayerVehicle(clients[i])) {
setPlayerVanillaRadioStation(clients[i], 0);
playRadioStreamForPlayer(clients[i], getRadioStationData(radioStationId-1).url, true, getPlayerStreamingRadioVolume(client));
}
}
@@ -107,12 +108,13 @@ function playStreamingRadioCommand(command, params, client) {
let clients = getClients();
for(let i in clients) {
if(getEntityData(clients[i], "vrr.inHouse") == houseId) {
setPlayerVanillaRadioStation(clients[i], 0);
playRadioStreamForPlayer(clients[i], getRadioStationData(radioStationId-1).url, true, getPlayerStreamingRadioVolume(clients[i]));
}
}
}
} else if(doesEntityDataExist(client, "vrr.inBusiness")) {
let businessId = getEntityData(client, "vrr.inBusiness");
} else if(isPlayerInAnyBusiness(client)) {
let businessId = getPlayerBusiness(client);
if(radioStationId == 0) {
getBusinessData(businessId).streamingRadioStation = -1;
getPlayerData(client).streamingRadioStation = -1;
@@ -120,8 +122,8 @@ function playStreamingRadioCommand(command, params, client) {
let clients = getClients();
for(let i in clients) {
if(getEntityData(clients[i], "vrr.inBusiness") == businessId) {
playRadioStreamForPlayer(clients[i], "");
if(getPlayerBusiness(clients[i]) == businessId) {
stopRadioStreamForPlayer(clients[i]);
}
}
} else {
@@ -131,7 +133,8 @@ function playStreamingRadioCommand(command, params, client) {
let clients = getClients();
for(let i in clients) {
if(getEntityData(clients[i], "vrr.inBusiness") == businessId) {
if(getPlayerBusiness(clients[i]) == businessId) {
setPlayerVanillaRadioStation(clients[i], 0);
playRadioStreamForPlayer(clients[i], getRadioStationData(radioStationId-1).url, true, getPlayerStreamingRadioVolume(clients[i]));
}
}