Bunch of changes (see description)
* New script files to organize GUI * Added clientside pickup detection to reduce server load for enter/exit * Added notips command for players to toggle random tips * Select account last IP as part of wildcard (was separate due to old INT) * Save account registration with datetime instead of unix timestamp * Don't force mouse camera on moving anims in SA+ * Add IP ban to server runtime memory in subnet ban command * Add non-roleplay character name account moderation flag * Fix bizowner and bizclan commands * Fix bug that allowed buying items without having the needed cash * Fix set biz blip command * Add dealership help label type command * Added command to show all clan flag types * Added discord config and load from database * Fix angle for directional teleport and anim move directions * Use new colour structure in preparation for locale translations * Add on-foot only item usetype array to prevent using when in veh * Fix wrong const value for exit pickup type * Start using datetime in MySQL tables instead of unix timestamps * Start adding webhooks for discord (unfinished) * Added new discord URL to discord help category * Added house reset pickups/blips utils * Prevent using items when in skin selector * Fix get player command * Fix give player money command * Add coffee shop and vehicle repair shop default biz item templates * Remove old game fixes util (resource now in server config) * Fix bug where characters in clans wouldn't be shown in char select * Slimmed down the amount of timers * Made some potentially large numbers more readable (commas) * Remove colours in message for console output
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@@ -452,7 +452,7 @@ function vehicleColourCommand(command, params, client) {
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}
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if(getPlayerCurrentSubAccount(client).cash < getGlobalConfig().resprayVehicleCost) {
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messagePlayerError(client, `You don't have enough money to respray the vehicle (need $${getGlobalConfig().resprayVehicleCost-getPlayerCurrentSubAccount(client).cash} more!)`);
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messagePlayerError(client, `You don't have enough money to respray the vehicle (need $${makeLargeNumberReadable(getGlobalConfig().resprayVehicleCost-getPlayerCurrentSubAccount(client).cash)} more!)`);
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return false;
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}
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@@ -495,7 +495,7 @@ function vehicleRepairCommand(command, params, client) {
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}
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if(getPlayerCurrentSubAccount(client).cash < getGlobalConfig().repairVehicleCost) {
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messagePlayerError(client, `You don't have enough money to repair the vehicle (need $${getGlobalConfig().resprayVehicleCost-getPlayerCurrentSubAccount(client).cash} more!)`);
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messagePlayerError(client, `You don't have enough money to repair the vehicle (need $${makeLargeNumberReadable(getGlobalConfig().resprayVehicleCost-getPlayerCurrentSubAccount(client).cash)} more!)`);
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return false;
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}
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@@ -530,7 +530,7 @@ function vehicleLiveryCommand(command, params, client) {
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}
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if(getPlayerCurrentSubAccount(client).cash < getGlobalConfig().repairVehicleCost) {
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messagePlayerError(client, `You don't have enough money to change the vehicle's livery (need $${getGlobalConfig().resprayVehicleCost-getPlayerCurrentSubAccount(client).cash} more!)`);
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messagePlayerError(client, `You don't have enough money to change the vehicle's livery (need $${makeLargeNumberReadable(getGlobalConfig().resprayVehicleCost-getPlayerCurrentSubAccount(client).cash)} more!)`);
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return false;
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}
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@@ -571,7 +571,7 @@ function buyVehicleCommand(command, params, client) {
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}
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if(getPlayerCurrentSubAccount(client).cash < getVehicleData(vehicle).buyPrice) {
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messagePlayerError(client, `You don't have enough money to buy this vehicle (need $${getVehicleData(vehicle).buyPrice-getPlayerCurrentSubAccount(client).cash} more!)`);
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messagePlayerError(client, `You don't have enough money to buy this vehicle (need $${makeLargeNumberReadable(getVehicleData(vehicle).buyPrice-getPlayerCurrentSubAccount(client).cash)} more!)`);
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return false;
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}
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@@ -632,7 +632,7 @@ function rentVehicleCommand(command, params, client) {
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getVehicleData(vehicle).needsSaved = true;
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meActionToNearbyPlayers(client, `rents the ${getVehicleName(vehicle)} and receives a set of vehicle keys!`);
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messagePlayerAlert(client, `You will be charged $${getVehicleData(vehicle).rentPrice} per minute to use this vehicle. To stop renting this vehicle, use /vehrent again.`);
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messagePlayerAlert(client, `You will be charged $${makeLargeNumberReadable(getVehicleData(vehicle).rentPrice)} per minute to use this vehicle. To stop renting this vehicle, use /vehrent again.`);
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if(!getVehicleData(vehicle).engine) {
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if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "engine")) {
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@@ -913,7 +913,7 @@ function setVehicleRentPriceCommand(command, params, client) {
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getVehicleData(vehicle).rentPrice = amount;
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messageAdmins(`${getInlineChatColourByName("lightGrey")}${getPlayerName(client)} ${getInlineChatColourByName("white")}set their ${getInlineChatColourByType("vehiclePurple")}${getVehicleName(vehicle)} ${getInlineChatColourByName("white")}rent price to ${getInlineChatColourByName("lightGrey")}$${amount}`);
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messageAdmins(`${getInlineChatColourByName("lightGrey")}${getPlayerName(client)} ${getInlineChatColourByName("white")}set their ${getInlineChatColourByType("vehiclePurple")}${getVehicleName(vehicle)} ${getInlineChatColourByName("white")}rent price to ${getInlineChatColourByName("lightGrey")}$${makeLargeNumberReadable(amount)}`);
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getVehicleData(vehicle).needsSaved = true;
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}
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@@ -938,7 +938,7 @@ function setVehicleBuyPriceCommand(command, params, client) {
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getVehicleData(vehicle).buyPrice = amount;
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messageAdmins(`${getInlineChatColourByName("lightGrey")}${getPlayerName(client)} ${getInlineChatColourByName("white")}set their ${getInlineChatColourByType("vehiclePurple")}${getVehicleName(vehicle)}'s ${getInlineChatColourByName("white")}buy price to ${getInlineChatColourByName("lightGrey")}$${amount}`);
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messageAdmins(`${getInlineChatColourByName("lightGrey")}${getPlayerName(client)} ${getInlineChatColourByName("white")}set their ${getInlineChatColourByType("vehiclePurple")}${getVehicleName(vehicle)}'s ${getInlineChatColourByName("white")}buy price to ${getInlineChatColourByName("lightGrey")}$${makeLargeNumberReadable(amount)}`);
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getVehicleData(vehicle).needsSaved = true;
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}
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