diff --git a/scripts/server/event.js b/scripts/server/event.js index 611293ea..e74837f1 100644 --- a/scripts/server/event.js +++ b/scripts/server/event.js @@ -527,9 +527,6 @@ function onPlayerSpawn(client) { logToConsole(LOG_DEBUG, `[VRR.Event] Setting player armour for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).armour}`); setPlayerArmour(client, getPlayerCurrentSubAccount(client).armour); - logToConsole(LOG_DEBUG, `[VRR.Event] Updating all player name tags`); - updateAllPlayerNameTags(); - logToConsole(LOG_DEBUG, `[VRR.Event] Sending ${getPlayerDisplayForConsole(client)}'s job type to their client (${getJobIndexFromDatabaseId(getPlayerCurrentSubAccount(client))})`); sendPlayerJobType(client, getPlayerCurrentSubAccount(client).job); @@ -557,9 +554,6 @@ function onPlayerSpawn(client) { logToConsole(LOG_DEBUG, `[VRR.Event] Syncing ${getPlayerDisplayForConsole(client)}'s hotbar`); updatePlayerHotBar(client); - logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom keybinds to ${getPlayerDisplayForConsole(client)}`); - sendAccountKeyBindsToClient(client); - logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s switchchar state to false`); getPlayerData(client).switchingCharacter = false; @@ -601,6 +595,9 @@ function onPlayerSpawn(client) { logToConsole(LOG_DEBUG, `[VRR.Event] Syncing ${getPlayerDisplayForConsole(client)}'s cash ${getPlayerCurrentSubAccount(client).cash}`); updatePlayerCash(client); + logToConsole(LOG_DEBUG, `[VRR.Event] Updating all player name tags`); + updateAllPlayerNameTags(); + getPlayerData(client).payDayTickStart = sdl.ticks; //} }