From a0517b389a72d22bbb0978d4fd29b23ab6058ca7 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Fri, 18 Feb 2022 15:36:42 -0600 Subject: [PATCH] Fix weapon not equippable when no ammo --- scripts/server/item.js | 2 -- 1 file changed, 2 deletions(-) diff --git a/scripts/server/item.js b/scripts/server/item.js index 0e44e959..aca875e2 100644 --- a/scripts/server/item.js +++ b/scripts/server/item.js @@ -1072,7 +1072,6 @@ function playerSwitchItem(client, newHotBarSlot) { deleteItem(getPlayerData(client).hotBarItems[ammoItemSlot]); } else { messagePlayerError(client, getLocaleString(client, "ItemUnequippableNoAmmo", getItemName(newHotBarItem), newHotBarSlot)); - return false; } } } else if(getItemTypeData(getItemData(newHotBarItem).itemTypeIndex).useType == VRR_ITEM_USETYPE_TAZER) { @@ -1082,7 +1081,6 @@ function playerSwitchItem(client, newHotBarSlot) { setPlayerWeaponDamageEvent(client, VRR_WEAPON_DAMAGE_EVENT_TAZER); } else { messagePlayerError(client, getLocaleString(client, "ItemUnequippableNoAmmo", getItemName(newHotBarItem), newHotBarSlot)); - return false; } } }