addhouse cmd, goto/get * dir tp cmds
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@@ -117,6 +117,7 @@ function loadCommandData() {
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commandData("help", helpCommand, "", getStaffFlagValue("none"), false, false),
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],
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house: [
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commandData("addhouse", createHouseCommand, "<description>", getStaffFlagValue("manageHouses"), true, false),
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commandData("houseinfo", getHouseInfoCommand, "", getStaffFlagValue("none"), true, false),
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//commandData("housedesc", setHouseDescriptionCommand, "", getStaffFlagValue("none"), true, false),
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//commandData("houselock", lockUnlockHouseCommand, "", getStaffFlagValue("none"), true, false),
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@@ -170,6 +171,14 @@ function loadCommandData() {
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commandData("freeze", freezeClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
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commandData("unmute", unMuteClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
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commandData("unfreeze", unFreezeClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true),
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commandData("goto", gotoPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true),
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commandData("gethere", getPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true),
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commandData("fr", teleportForwardCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
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commandData("ba", teleportBackwardCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
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commandData("lt", teleportLeftCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
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commandData("rt", teleportRightCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
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commandData("up", teleportUpCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
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commandData("dn", teleportDownCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true),
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commandData("addstaffflag", addStaffFlagCommand, "<player name/id> [flag name]", getStaffFlagValue("manageAdmins"), true, true),
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commandData("delstaffflag", takeStaffFlagCommand, "<player name/id> [flag name]", getStaffFlagValue("manageAdmins"), true, true),
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@@ -201,7 +210,7 @@ function loadCommandData() {
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commandData("vehjob", setVehicleJobCommand, "[job id/name]", getStaffFlagValue("manageVehicles"), true, true),
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commandData("vehdelowner", removeVehicleOwnerCommand, "", getStaffFlagValue("manageVehicles"), true, true),
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commandData("vehinfo", getVehicleInfoCommand, "", getStaffFlagValue("manageVehicles"), true, true),
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commandData("vehinfo", getVehicleInfoCommand, "", getStaffFlagValue("none"), true, true),
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commandData("vehpark", toggleVehicleSpawnLockCommand, "", getStaffFlagValue("manageVehicles"), true, true),
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commandData("vehrespawnall", respawnAllVehiclesCommand, "", getStaffFlagValue("manageVehicles"), true, true),
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commandData("vehreloadall", reloadAllVehiclesCommand, "", getStaffFlagValue("manageVehicles"), true, true),
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@@ -212,6 +221,8 @@ function loadCommandData() {
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commandData("stoprent", stopRentingVehicleCommand, "", getStaffFlagValue("none"), true, true),
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commandData("vehbuy", buyVehicleCommand, "", getStaffFlagValue("none"), true, true),
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commandData("vehcolour", setVehicleColourCommand, "<colour1> <colour2>", getStaffFlagValue("none"), true, true),
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commandData("vehrepair", vehicleRepairCommand, "", getStaffFlagValue("none"), true, true),
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commandData("passenger", enterVehicleAsPassengerCommand, "", getStaffFlagValue("none"), true, true),
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],
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}
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return tempCommands;
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