Merge branch 'organizing' into separate-resources
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@@ -166,6 +166,7 @@ function onLocalPlayerEnteredVehicle(event, vehicle, seat) {
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sendNetworkEventToServer("vrr.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
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//if (areServerElementsSupported()) {
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//if(inVehicleSeat == 0) {
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//setVehicleEngine(vehicle, false);
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//if(!inVehicle.engine) {
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@@ -173,6 +174,7 @@ function onLocalPlayerEnteredVehicle(event, vehicle, seat) {
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// parkedVehicleHeading = inVehicle.heading;
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//}
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//}
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//}
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}
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// ===========================================================================
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@@ -208,10 +208,12 @@ function setLocalPlayerInterior(interior) {
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//}
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}
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let vehicles = getElementsByType(ELEMENT_VEHICLE);
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for (let i in vehicles) {
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if (getEntityData(vehicles[i], "vrr.interior")) {
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vehicles[i].interior = getEntityData(vehicles[i], "vrr.interior");
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if (areServerElementsSupported() && isGameFeatureSupported("interior")) {
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let vehicles = getElementsByType(ELEMENT_VEHICLE);
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for (let i in vehicles) {
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if (getEntityData(vehicles[i], "vrr.interior")) {
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vehicles[i].interior = getEntityData(vehicles[i], "vrr.interior");
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}
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}
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}
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}
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