Fix wrong locale string name when using handcuffs
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@@ -1445,7 +1445,7 @@ function playerUseItem(client, hotBarSlot) {
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meActionToNearbyPlayers(client, `takes their key and removes the handcuffs from ${getCharacterFullName(closestPlayer)}`);
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} else {
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if (!isPlayerSurrendered(closestPlayer)) {
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messagePlayerError(client, getLocaleString(client, "PlayerNotSurrenderedHandcuffed", getCharacterFullName(closestPlayer)));
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messagePlayerError(client, getLocaleString(client, "PlayerNotSurrenderedHandcuff", getCharacterFullName(closestPlayer)));
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return false;
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}
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