Only set interior if different than main world

This commit is contained in:
Vortrex
2022-03-14 05:15:40 -05:00
parent 5ce0ec2a11
commit a9ff7bd4d4

View File

@@ -357,10 +357,12 @@ function setLocalPlayerInterior(interior) {
localPlayer.interior = interior;
game.cameraInterior = interior;
} else {
if(getGameConfig().mainWorldInterior != interior) {
let interiorId = natives.getInteriorAtCoords(localPlayer.position);
natives.activateInterior(interiorId, true);
}
}
}
//let vehicles = getElementsByType(ELEMENT_VEHICLE);
//for(let i in vehicles) {