Load inbiz/inhouse for char
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@@ -448,12 +448,15 @@ function onPlayerSpawn(client) {
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logToConsole(LOG_DEBUG, `[Asshat.Event] Setting ${getPlayerDisplayForConsole(client)}'s switchchar state to false`);
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logToConsole(LOG_DEBUG, `[Asshat.Event] Setting ${getPlayerDisplayForConsole(client)}'s switchchar state to false`);
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getPlayerData(client).switchingCharacter = false;
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getPlayerData(client).switchingCharacter = false;
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getPlayerData(client).inBusiness = (getPlayerCurrentSubAccount(client).inBusiness > 0) ? getBusinessIdFromDatabaseId(getPlayerCurrentSubAccount(client).inBusiness) : false;
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getPlayerData(client).inHouse = (getPlayerCurrentSubAccount(client).inHouse > 0) ? getHouseIdFromDatabaseId(getPlayerCurrentSubAccount(client).inHouse) : false;
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logToConsole(LOG_DEBUG, `[Asshat.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped state to ready`);
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logToConsole(LOG_DEBUG, `[Asshat.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped state to ready`);
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getPlayerData(client).pedState = AG_PEDSTATE_READY;
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getPlayerData(client).pedState = AG_PEDSTATE_READY;
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//setTimeout(function() {
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setTimeout(function() {
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// syncPlayerProperties(client);
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syncPlayerProperties(client);
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//}, 1000);
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}, 1000);
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getPlayerData(client).payDayTickStart = sdl.ticks;
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getPlayerData(client).payDayTickStart = sdl.ticks;
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//}
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//}
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