diff --git a/scripts/shared/utilities.js b/scripts/shared/utilities.js index be3b071e..f23a81e1 100644 --- a/scripts/shared/utilities.js +++ b/scripts/shared/utilities.js @@ -1684,7 +1684,7 @@ function getVehicleNameFromModel(model, gameId = getGame()) { // =========================================================================== -function getSkinModelIndexFromParams(params, gameId = getServerGame()) { +function getSkinModelIndexFromParams(params, gameId = getGame()) { let fromName = getSkinIndexFromName(params, gameId); let fromModel = getSkinIndexFromModel(params, gameId); @@ -1701,7 +1701,7 @@ function getSkinModelIndexFromParams(params, gameId = getServerGame()) { // =========================================================================== -function getSkinNameFromModel(model, gameId = getServerGame()) { +function getSkinNameFromModel(model, gameId = getGame()) { let skins = getGameConfig().skins[gameId]; for(let i in skins) { if(toLowerCase(skins[i][0]).indexOf(toLowerCase(model)) != -1) { @@ -1714,7 +1714,7 @@ function getSkinNameFromModel(model, gameId = getServerGame()) { // =========================================================================== -function getSkinModelFromName(name, gameId = getServerGame()) { +function getSkinModelFromName(name, gameId = getGame()) { let skins = getGameConfig().skins[gameId]; for(let i in skins) { if(toLowerCase(skins[i][1]).indexOf(toLowerCase(name)) != -1) { @@ -1725,7 +1725,7 @@ function getSkinModelFromName(name, gameId = getServerGame()) { // =========================================================================== -function getObjectModelIndexFromParams(params, gameId = getServerGame()) { +function getObjectModelIndexFromParams(params, gameId = getGame()) { let fromName = getObjectModelIndexFromName(params, gameId); let fromModel = getObjectModelIndexFromModel(params, gameId); @@ -1742,7 +1742,7 @@ function getObjectModelIndexFromParams(params, gameId = getServerGame()) { // =========================================================================== -function getObjectNameFromModel(model, gameId = getServerGame()) { +function getObjectNameFromModel(model, gameId = getGame()) { let objects = getGameConfig().objects[gameId]; for(let i in objects) { if(toLowerCase(objects[i][0]).indexOf(toLowerCase(model)) != -1) { @@ -1755,7 +1755,7 @@ function getObjectNameFromModel(model, gameId = getServerGame()) { // =========================================================================== -function getObjectModelFromName(name, gameId = getServerGame()) { +function getObjectModelFromName(name, gameId = getGame()) { let objects = getGameConfig().objects[gameId]; for(let i in objects) { if(toLowerCase(objects[i][1]).indexOf(toLowerCase(name)) != -1) {