Lots of changes
* Add optional offset for some anims (like sitting) * Fix int/vw chat check not working * Disable ambience utils for now * Add ped stop anim util * Fix enter veh messages * Fix radio stream not stopping when exiting vehicle * Fix job items bugging out * Don't save job equipment items * Switch to inactive item slot when going on/off duty * Fix gotospawn not working with int/vw * Added anims for offset use * Added element ID & syncer utils * Fixed wrong job name being shown when setting job vehicle rank * Added anim move type constants * Added element collision net events * Added is any GUI active util * Fixed showing player list when a GUI is active
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@@ -62,6 +62,13 @@ const VRR_ANIMTYPE_BLEND = 2;
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const VRR_ANIMTYPE_SHARED = 3; // Forces this animation to play in sync with another ped's mirrored anim (handshake, kiss, gang signs, etc)
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const VRR_ANIMTYPE_SPECIALACTION = 4; // This animtype uses a special action (only in SA)
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// Animation Move Types
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const VRR_ANIMMOVE_NONE = 0;
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const VRR_ANIMMOVE_FORWARD = 1;
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const VRR_ANIMMOVE_BACK = 2;
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const VRR_ANIMMOVE_LEFT = 3;
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const VRR_ANIMMOVE_RIGHT = 4;
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// Multiplayer Modifications
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const VRR_MPMOD_NONE = 0;
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const VRR_MPMOD_GTAC = 1;
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