Change clan init & load log to info

This commit is contained in:
Vortrex
2021-04-04 23:19:09 -05:00
parent fc10c3ced3
commit adbfbea755

View File

@@ -9,17 +9,17 @@
// =========================================================================== // ===========================================================================
function initClanScript() { function initClanScript() {
logToConsole(LOG_DEBUG, "[Asshat.Clan]: Initializing clans script ..."); logToConsole(LOG_INFO, "[Asshat.Clan]: Initializing clans script ...");
getServerData().clans = loadClansFromDatabase(); getServerData().clans = loadClansFromDatabase();
setAllClanDataIndexes(); setAllClanDataIndexes();
logToConsole(LOG_DEBUG, "[Asshat.Clan]: Clan script initialized successfully!"); logToConsole(LOG_INFO, "[Asshat.Clan]: Clan script initialized successfully!");
return true; return true;
} }
// =========================================================================== // ===========================================================================
function loadClansFromDatabase() { function loadClansFromDatabase() {
logToConsole(LOG_DEBUG, "[Asshat.Clan]: Loading clans from database ..."); logToConsole(LOG_INFO, "[Asshat.Clan]: Loading clans from database ...");
let tempClans = []; let tempClans = [];
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
@@ -34,7 +34,7 @@ function loadClansFromDatabase() {
tempClanData.members = loadClanMembersFromDatabase(tempClanData.databaseId); tempClanData.members = loadClanMembersFromDatabase(tempClanData.databaseId);
tempClanData.ranks = loadClanRanksFromDatabase(tempClanData.databaseId); tempClanData.ranks = loadClanRanksFromDatabase(tempClanData.databaseId);
tempClans.push(tempClanData); tempClans.push(tempClanData);
logToConsole(LOG_DEBUG, `[Asshat.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`); logToConsole(LOG_VERBOSE, `[Asshat.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`);
} }
} }
freeDatabaseQuery(dbQuery); freeDatabaseQuery(dbQuery);
@@ -42,7 +42,7 @@ function loadClansFromDatabase() {
disconnectFromDatabase(dbConnection); disconnectFromDatabase(dbConnection);
} }
logToConsole(LOG_DEBUG, `[Asshat.Clan]: ${tempClans.length} clans loaded from database successfully!`); logToConsole(LOG_INFO, `[Asshat.Clan]: ${tempClans.length} clans loaded from database successfully!`);
return tempClans; return tempClans;
} }