More vehicle purchase stuff
This commit is contained in:
@@ -65,16 +65,15 @@ function addAllNetworkHandlers() {
|
||||
|
||||
// Item
|
||||
addNetworkEventHandler("vrr.itemActionDelayComplete", playerItemActionDelayComplete);
|
||||
|
||||
addNetworkEventHandler("vrr.weaponDamage", playerDamagedByPlayer);
|
||||
|
||||
// Misc
|
||||
addNetworkEventHandler("vrr.player.position", updatePositionInPlayerData);
|
||||
addNetworkEventHandler("vrr.player.heading", updateHeadingInPlayerData);
|
||||
addNetworkEventHandler("vrr.player.lookat", setPlayerHeadLookPosition);
|
||||
|
||||
addNetworkEventHandler("vrr.skinSelected", playerFinishedSkinSelection);
|
||||
|
||||
addNetworkEventHandler("vrr.clientInfo", updateConnectionLogOnClientInfoReceive);
|
||||
addNetworkEventHandler("vrr.vehBuyState", receiveVehiclePurchaseStateUpdateFromClient);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -1122,8 +1121,18 @@ function updateAllInteriorVehiclesForPlayer(client, interior, dimension) {
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function setPlayerBuyingVehicleState(state, vehicle, position) {
|
||||
function setPlayerBuyingVehicleState(client, state, vehicleId, position) {
|
||||
if(getGlobalConfig().useServerSideVehiclePurchaseCheck == false) {
|
||||
sendNetworkEventToPlayer("vrr.vehBuyState", client, state, vehicleId, position);
|
||||
}
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
|
||||
function receiveVehiclePurchaseStateUpdateFromClient(client, state) {
|
||||
if(getGlobalConfig().useServerSideVehiclePurchaseCheck == false) {
|
||||
checkVehicleBuying(client);
|
||||
}
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -1132,4 +1141,4 @@ function sendPlayerLogLevel(client, tempLogLevel = logLevel) {
|
||||
sendNetworkEventToPlayer("vrr.logLevel", client, tempLogLevel);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
// ==========================================================================
|
||||
Reference in New Issue
Block a user