diff --git a/scripts/client/gui.js b/scripts/client/gui.js index f7940275..e27f9031 100644 --- a/scripts/client/gui.js +++ b/scripts/client/gui.js @@ -899,7 +899,7 @@ let checkNewCharacter = function() { return false; } - skinId = getGameData().allowedSkins[gta.game][newCharacterSkinSelectorIndex][0]; + skinId = allowedSkins[newCharacterSkinSelectorIndex][0]; triggerNetworkEvent("ag.checkNewCharacter", newCharacter.firstNameInput.lines[0], @@ -1089,7 +1089,7 @@ let showNewCharacter = function() { usingNewCharacterSkinSelector = true; newCharacterSkinSelectorIndex = 0; - newCharacterSkinSelectPed = gta.createCivilian(getGameData().allowedSkins[getGame()][newCharacterSkinSelectorIndex][0], newCharacterSkinSelectPosition[getGame()]); + newCharacterSkinSelectPed = gta.createCivilian(allowedSkins[newCharacterSkinSelectorIndex][0], newCharacterSkinSelectPosition[getGame()]); newCharacterSkinSelectPed.heading = newCharacterSkinSelectHeading[getGame()]; let frontCameraPosition = getPosInFrontOfPos(newCharacterSkinSelectPed.position, newCharacterSkinSelectPed.heading, 5); gta.setCameraLookAt(frontCameraPosition, newCharacterSkinSelectPed.position, true);