Scale up server logo on some GUI
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@@ -22,7 +22,7 @@ let login = {
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function initLoginGUI() {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Creating login GUI ...`);
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login.window = mexui.window(game.width/2-150, game.height/2-129, 300, 258, 'LOGIN', {
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login.window = mexui.window(game.width/2-150, game.height/2-130, 300, 260, 'LOGIN', {
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main: {
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
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transitionTime: 500,
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@@ -42,7 +42,7 @@ function initLoginGUI() {
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login.window.titleBarIconSize = toVector2(0,0);
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login.window.titleBarHeight = 0;
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login.logoImage = login.window.image(100, 20, 100, 100, mainLogoPath, {
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login.logoImage = login.window.image(85, -10, 140, 140, mainLogoPath, {
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focused: {
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borderColour: toColour(0, 0, 0, 0),
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},
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@@ -96,7 +96,7 @@ function initLoginGUI() {
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},
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}, checkLogin);
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login.forgotPasswordButton = login.window.button(200, 240, 60, 15, 'RESET PASS', {
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login.forgotPasswordButton = login.window.button(200, 240, 80, 15, 'RESET PASS', {
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main: {
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backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
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textColour: toColour(0, 0, 0, 255),
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@@ -109,11 +109,11 @@ function initLoginGUI() {
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},
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}, switchToPasswordResetGUI);
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login.resetPasswordLabel = login.window.text(20, 140, 60, 15, 'Forgot your password?', {
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login.resetPasswordLabel = login.window.text(125, 240, 60, 15, 'Forgot your password?', {
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main: {
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textSize: 8.0,
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textAlign: 1.0,
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textColour: toColour(200, 200, 200, 255),
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textColour: toColour(180, 180, 180, 255),
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textFont: robotoFont,
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},
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focused: {
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@@ -134,14 +134,14 @@ function showLoginGUI() {
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login.window.shown = true;
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mexui.focusedControl = login.passwordInput;
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guiSubmitKey = checkLogin;
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showSmallGameMessage(`If you don't have a mouse cursor, press ${toUpperCase(getKeyNameFromId(disableGUIKey))} to disable GUI`, COLOUR_WHITE, 7500);
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//showSmallGameMessage(`If you don't have a mouse cursor, press ${toUpperCase(getKeyNameFromId(disableGUIKey))} to disable GUI`, COLOUR_WHITE, 7500);
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}
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// ===========================================================================
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function checkLogin() {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Checking login with server ...`);
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triggerNetworkEvent("vrr.checkLogin", login.passwordInput.lines[0]);
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sendNetworkEventToServer("vrr.checkLogin", login.passwordInput.lines[0]);
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}
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// ===========================================================================
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