Add biz/house toggleable interior lights
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@@ -153,6 +153,7 @@ function enterExitPropertyCommand(command, params, client) {
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clearPlayerHouseGameScripts(client, inHouse.index);
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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}, 2000);
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updateInteriorLightsForPlayer(client, true);
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}, 1000);
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}, 1100);
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removeEntityData(client, "vrr.inHouse");
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@@ -194,6 +195,7 @@ function enterExitPropertyCommand(command, params, client) {
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clearPlayerBusinessGameScripts(client, inBusiness.index);
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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}, 2000);
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updateInteriorLightsForPlayer(client, true);
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}, 1000);
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}, 1100);
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removeEntityData(client, "vrr.inBusiness");
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@@ -240,6 +242,7 @@ function enterExitPropertyCommand(command, params, client) {
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if(doesBusinessHaveAnyItemsToBuy(closestBusinessId)) {
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messagePlayerInfo(client, "Use /buy to purchase items from this business");
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}
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updateInteriorLightsForPlayer(client, closestBusiness.lights);
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setTimeout(function() {
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if(closestBusiness.streamingRadioStation != -1) {
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if(getPlayerData(client).streamingRadioStation != closestBusiness.streamingRadioStation) {
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@@ -288,6 +291,7 @@ function enterExitPropertyCommand(command, params, client) {
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fadeCamera(client, true, 1.0);
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}
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getPlayerData(client).pedState = VRR_PEDSTATE_READY;
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updateInteriorLightsForPlayer(client, closestHouse.lights);
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setTimeout(function() {
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if(closestHouse.streamingRadioStation != -1) {
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if(getPlayerData(client).streamingRadioStation != closestHouse.streamingRadioStation) {
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@@ -394,4 +398,17 @@ function updateServerGameTime() {
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}
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}
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// ===========================================================================
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function listOnlineAdminsCommand(command, params, client) {
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let clients = getClients();
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for(let i in clients) {
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if(getPlayerData(clients[i])) {
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if(getPlayerData(clients[i]).accountData.flags.admin > 0) {
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messagePlayerNormal(client, `• [${getPlayerData(clients[i]).accountData.staffTitle}] ${getCharacterFullName(clients[i])}`);
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}
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}
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}
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}
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// ===========================================================================
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