This commit is contained in:
Vortrex
2023-02-08 18:04:27 -06:00
parent 77114a14a3
commit bacdc063d4
62 changed files with 645 additions and 645 deletions

View File

@@ -18,7 +18,7 @@ let yesNoDialog = {
// ===========================================================================
function initYesNoDialogGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created prompt GUI ...`);
logToConsole(LOG_DEBUG, `[V.RP.GUI] Created prompt GUI ...`);
yesNoDialog.window = mexui.window(game.width / 2 - 200, game.height / 2 - 70, 400, 140, 'Question', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -73,14 +73,14 @@ function initYesNoDialogGUI() {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], 255),
},
}, yesNoDialogAnswerNo);
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created prompt GUI`);
logToConsole(LOG_DEBUG, `[V.RP.GUI] Created prompt GUI`);
}
// ===========================================================================
function showYesNoPromptGUI(promptMessage, promptTitle, yesButtonText, noButtonText) {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing prompt window. Prompt: ${promptTitle} - ${promptMessage}`);
logToConsole(LOG_DEBUG, `[V.RP.GUI] Showing prompt window. Prompt: ${promptTitle} - ${promptMessage}`);
mexui.setInput(true);
yesNoDialog.messageLabel.text = "";
@@ -99,7 +99,7 @@ function showYesNoPromptGUI(promptMessage, promptTitle, yesButtonText, noButtonT
// ===========================================================================
function yesNoDialogAnswerNo() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Responding with answer NO to server prompt`);
logToConsole(LOG_DEBUG, `[V.RP.GUI] Responding with answer NO to server prompt`);
sendNetworkEventToServer("v.rp.promptAnswerNo");
closeAllWindows();
}
@@ -107,7 +107,7 @@ function yesNoDialogAnswerNo() {
// ===========================================================================
function yesNoDialogAnswerYes() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Responding with answer YES to server prompt`);
logToConsole(LOG_DEBUG, `[V.RP.GUI] Responding with answer YES to server prompt`);
sendNetworkEventToServer("v.rp.promptAnswerYes");
closeAllWindows();
}